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Message ID: 1890
Date: Tue Oct 19 13:46:49 BST 1999
Author: Lanadina the Magician
Subject: Re: Faction in Rivervale
----- Original Message -----
From: Chris Wheeler <wheelech@...>
To: <EQ-Clerics@onelist.com>
Sent: Monday, October 18, 1999 6:34 PM
Subject: [EQ-Clerics] Faction in Rivervale
> From: Chris Wheeler <wheelech@...>
>
> Hi all,
>
> I am a halfling cleric of Rivervale, and have lost faction in my town
with
> the merchants. This was caused by fighting with Mangler. I killed him 3
or
> 4 times as a young halfling, because he atacked me. The 5th time I did
it,
> I lost enough faction to con dubious, and hence, lose buying and selling
> privileges. I was able to regain my faction by handing in 24 RE warbeads
to
> the sheriff. That was level 9. However, at level 11, I was again
attacked
> by him, but he was killed by someone else. No matter, my faction bit the
> dust again. Now, at level 13, almost 14, I have handed in 96 warbeads,
and
> still con dubious to the merchants, and still can't buy nor sell (other
than
> to the druids). My questions are this:
>
> 1) How many RE warbeads do I need to hand in?
>
> 2) As I get higher in level, is it more required of me to regain faction?
>
> The only reason this really matters is because I can't buy my spells from
> the cleric guild any more. Otherwise, I wouldn't give a hoot.
>
> Thanks.
>
> -----Original Message-----
> From: Mike Schlagenhauf [mailto:trelane@...]
> Sent: 1999/10/18 12:58 PM
> To: EQ-Clerics@onelist.com
> Subject: Re: [EQ-Clerics] Testament of Vanear - SPOILER!!
>
>
> From: "Mike Schlagenhauf" <trelane@...>
>
> It's actually an exact 7 hour spawn. I spent the 7 hours there from the
> previous time he was killed (I managed to get there right when it
happened).
> I teamed up with a lv 30 shadowknight who wanted the other piece of paper
> (not the page, some note) from Dyllin Starshine. He managed to hit
> Starshine with one spell and was instantly down for the count. At very
> least I'd have somebody with you who can cast see invis, so you can tell
if
> some wizard or druid is going to come in & KS, you can at least let 'em
know
> that you know they're there (cast cancel magic on 'em repeatedly, see how
> aggravated they get with ya ^_^ ).
>
> Lohre Soulsaver
> Bristlebane
>
> ----- Original Message -----
> From: Curtis Bennett <die_kluge@...>
> To: <EQ-Clerics@onelist.com>
> Sent: Monday, October 18, 1999 10:18 AM
> Subject: Re: [EQ-Clerics] Testament of Vanear - SPOILER!!
>
>
> > From: "Curtis Bennett" <die_kluge@...>
> >
> >
> > I have heard that he is a 6-hour spawn. He spawns in the open area
> > near the smugglers, in a little tent-thingy against the wall.
> >
> >
> > >From: Ryedog16@...
> > >
> > >Please i have been trying to camp dylin near smugglers for 3hours and
he
> > >hasn't spawned, am i in the right plce? where does he spawn? how long?
> and
> > >is
> > >there anything i can do to acclerate it? plz someone help me
> >
> > >
>
>
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