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Message ID: 357
Date: Wed Jul 7 16:04:22 BST 1999
Author: Azor
Subject: Re: rez question


I disagree on the moving anyone on lvl 10 and below to another server. How
would you feel if you were Lvl 10 or below and you had friends say on 12 and
up, next thing you know you're on another server and they are still on that
one and you can't group or talk to them anymore? I think only 500
per-server is too little, I'd say 1,000 to 1,500 is cool I'd take 1,950 to
2,000 if they'd put in more places for us to go and hunt and give us more
cool items to loot. I heard the Glowing Crook you get off Lock Jaw can be a
pain cause 20+ Wizards kill the steal and get the Crook. Thats something
else they need to fix, I mean how is it right for me as a Cleric to be
beating the crap outta something and a powerful Wizard comes along and with
one blast kills it and gets the exp and the loot? Are Wizards too powerful,
seems like it too me, I know a Wizard that on Lvl 12 was doing over 100 dmg
to things with one cast of a magic spell. I on Lvl 16 get's lucky to do 76
dmg to somethings with one cast of a spell.

**************************
Azor
Lvl 16 Human Cleric of the Rathe
**************************

> From: Lanadina the Magician <lanadina@...>
>
> I couldnt agree with you more!!!! Last night Fennin Ro had OVER 1950
people
> on that ONE server!!!!!! They need to lock that server down completely and
> possibly move any level 10 and below character over to another server.
> Personally, I don't think ANY server should have more than 500 people on
it.
>
> Also, they need to have more than one zone carry certain 'very saught'
after
> items, such as Rubicite armor. Why does Cazic Thule have to be the only
> zone? Of COURSE there will be 70-100 people in the zone! Move the Ruby
> around...put some in Rathe Mountains, make a level 25+ zone on Erudin so
> Ruby can drop there....but not all in one zone. Look at the Journeyman
> boots. ONE NPC in the entire game has it, its a no drop item, meaning you
> have to loot it yourself. Why cant this npc drop it everytime to stop
> overcamping and people from Kill stealing? No, that would make way too
much
> sense, I guess.
>
> Over camping and lagging CAN end if some of the ideas that so many have
sent
> in are implemented. But of course, that would cause Verant having to
> actually DO something...can't have that. (naww...I'm not upset heheh
<grin>)
>
> Lanadina