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Message ID: 757
Date: Tue Aug 3 18:23:20 BST 1999
Author: Paul Heenan
Subject: RE: Kill Stealing
> -----Original Message-----
> From: Patrick Myers [SMTP:chrisstauf@...]
> Sent: Tuesday, August 03, 1999 12:25 PM
> To: EQ-Clerics@onelist.com
> Subject: [EQ-Clerics] Kill Stealing
>
> From: "Patrick Myers" <chrisstauf@...>
>
> Please forgive, for I am new to this list, but here is my problem and
> suggestion for Verant:
>
> My number one problem with the game is kill stealing. This frustrates me
> to
> no end. I can't begin to tell you how long I have been trying for a Shiny
>
> Brass Shield in Crushbone and how many kills have been stolen from me from
>
> some mage hiding in a tree.
>
> I think the problem is how Verant determines who gets the kill. As I
> understand it, the single person that inflicts the most damage is awarded
> the kill. This means that it does not matter if you are grouped and your
> group does more damage than the spell caster. Does this seem crazy to
> anyone else. It should work that the groups damage counts as one. I
> believe
> that this would cut down on the amount of kills that are stolen. It seems
>
> like an easy fix and it makes logical sense.
>
> What is everyone else's opinion, and has anybody heard of Verant
> commenting
> on this issue?
>
> Chrisstauf..of the Lightbringers guild
> Cleric of the 14th circle
> Karana server
>
>
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