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Message ID: 825
Date: Fri Aug 6 20:57:30 BST 1999
Author: Paul Heenan
Subject: RE: More on the Plane of Fear


I am not flaming you, Azor. I know that you are just the deliverer of the
information that was posted.
But we are talking about another plane of existence. There should be some
serious side-effects for trying to enter a place of this magnitude. From
what I hear, this place has some of the rarest items in the game, and
god-like creatures roam the land freely. Setting foot in this place should
come with some consequence, much less getting close to it. I agree with the
gate idea. Also, I thought the passageway to the gate was guarded by 2 35+
level spectres? (could be wrong on that)
I've never been near this place, but I don't think it would be too fun if I
could just stroll right in a grab that Cleric-only armor I've been hearing
about.

Drizben D'vorn
High Priest of Innoruuk

> -----Original Message-----
> From: Azor [SMTP:jmaynus@...]
> Sent: Friday, August 06, 1999 1:02 PM
> To: EQ-Clerics@onelist.com
> Subject: [EQ-Clerics] More on the Plane of Fear
>
> From: "Azor" <jmaynus@...>
>
> Brad also talked about Plane of Fear and he's idea on how to keep low lvl
> ppl out of it. Heres what the post on EQVault said
> "Brad also stated that he was looking into a way to keep the low levels
> out
> of the Plane of Fear. Perhaps something like the gate leading to the plane
> doing damage to those who walk through it. Thus killing any low level
> player
> before he even gets a glimpse of the plane."
> Gee thats real fair, "Hhhhmmm, I wonder what this gate is?" *ZAP kill!!!*
> I say let them in but make it harder for low lvls, just like a low lvl
> player wouldn't want to go to Unrest and if they did it's their fault when
> they die. Maybe put up a gate but around the gate have monster that would
> jump low lvl players. But for the gate to hurt EVERYONE and kill the low
> lvls to me is very unfair.
>
> **************************
> Azor
> Lvl 18 Human Cleric of the Rathe
> **************************
>
>
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