[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 1024
Date: Wed Oct 20 14:11:09 BST 1999
Author: Catbik Tinkerton
Subject: Re: Level CAP for tinkering. and stuff


>My conclusions on Level CAP for tinkering skill is as follow:
>
>It has the same exact scheme and Spell Caster Research...
>
>it start at 16 (the same)..you can only get 1 level of skill up at 16th.
>
>On research, I could not TRAIN anymore point until I hit 20th.
>
>Seem to the same with all the tinkering story.
>
>Once you hit 20th, you could train 5 points...and every level 5 more
>points...(or was it every 4 levels)..
>
>Anyway, from what I read, what happened seem to conform with my theory.
>
>What is you guys feedback?

I can't get past 72 (or was it 71... pretty sure it's 72) and I'm lvl 30.
Not sure how this fits into the equation. I gotta do a petition but I'm sure
the GM's will just tell me that I just have bad luck... I was coasting from
60 to 72 also... darnit. There must be some kind of cap...

On another note,
I petitioned about how much the fireworks blow and convinced the GM to come
to the mills and see for himself.. like someone else on the board did. After
I shot off a few of the fireworks the GM laughed at me =(
Hehe but he was a gnome and agreed that the effect should be a bit better
and filled out some sort of form. Which is neat =)

Catbik Tinkerton
Champions of Brell
Bertoxx