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Message ID: 162
Date: Thu Jul 8 22:41:17 BST 1999
Author: Catbik Tinkerton
Subject: Re: My ideas


>From: MadGrizzle <MadGrizzle@...>
>
>First and foremost, delete the "muffin tin" patch! Lets start getting
>experience again. Really, where did they find these programmers?
>
>Onto the items:
>
>1) Flameless lanterns: Ok, yet I haven't sold any.
>2) Compasses: Make components cheaper to buy, namely the static
>orb. However, I have sold 8 so far for 5pp each, about 16pp profit (over a
>two week period). So I won't be too upset if they leave it alone.
>3) Stalking Probes: Make them explode for LOTS (few hundred points or so,
>AE) of damage when hit by attackers. Then it'll be more than a VERY
>expensive Eye of Zomm clone. This would make it useful and desirable to
>handle big mobs. And make them last a bit longer than 30 seconds, and make
>them reusable if not destroyed.
>4) Cams: Besides getting them to work (really, if its hard to do then
>they've botched the whole EQ system design from the start, anyone ever hear
>of Object Oriented Programming?), make them premium cams providing better
>range than any other cams available.
>5) Thermal Cloak: Why must one use a TATTERED cloak! This is ridiculous
>and another sign of poor programming. Make it so that a small cloth cape
>works too, geez. OR! make a cloak pattern for tailors! Wow! What a
>novel idea!
>6) Mechanical Lockpicks: Haven't made any, but will as I am a
>rogue. Hope at least that they work.
>7) The remaining items: I have no idea how to make them because I don't
>have the books (and I am not sure they exist) so I have no ideas on their
>improvement.
>
>Uggg!

This are great ideas and all, but they do no use here, do a /feedback with
all this info

-Catbik