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Message ID: 2178
Date: Wed Jun 21 06:31:01 BST 2000
Author: robandlaura
Subject: Re: [EQ_Tinkering] Re: The Creation of Clockwork Machines


Do you want stupid tinkered pets or do you want the Hole finished?
Personally I prefer a new zone
----- Original Message -----
From: <jcs0001@...>
To: <EQ_Tinkering@egroups.com>
Sent: Tuesday, June 20, 2000 6:48 PM
Subject: RE: [EQ_Tinkering] Re: The Creation of Clockwork Machines


> Good GOD.. 2 Million a MONTH???
>
> You would think that they could Really afford to flesh this thing
> out then.
>
> Clockworks couldn't BE a trade system. They would be PETS nothing more,
> nothing less. Although they could be very POWERFUL pets, that would
> offset the fact that a MASTER TINKERER (MT) wouldn't have available to him
> the amenities of other classes that can have pets. MASTER TINKERERS
> wouldn't have the ability to cast spells, although through their
> creations could approximate the effect of spells through their Tinkers.
>
> The issue of these things unbalancing the world through their sale
> wouldn't BE a factor because all that would have to be done is make the
> life of these Tinkers finite. Rebreathers and Aqualungs for example
> would disintegrate FASTER than they do now if not being used by a
> MASTER TINKERER. This would be due to an implied ability of the MT to
> perform the required maintenance on the objects he creates. (No ACTUAL
> maintenance would have to be performed mind you, just having the object
> in one's inventory would be enough to extend the life of a Tinker)
>
>
> -----Original Message-----
> From: Aranathes Bonethrower [mailto:aranathes@...]
> Sent: Tuesday, June 20, 2000 7:47 PM
> To: EQ_Tinkering@egroups.com
> Subject: Re: [EQ_Tinkering] Re: The Creation of Clockwork Machines
>
>
> Heh, and the letter I sent in was just to improve the fireworks. =)
>
> Ghirardelli
> 48 necro - e'ci
>
> ----- Original Message -----
> From: "Gazamel Prime" <gazamel@...>
> To: <EQ_Tinkering@egroups.com>
> Sent: Tuesday, June 20, 2000 7:12 PM
> Subject: Re: [EQ_Tinkering] Re: The Creation of Clockwork Machines
>
>
> > I agree with much of what you have in this post. I
> > highly doubt, however, that they will include
> > clockwork pets on any scale beyond a novelty. Trade
> > skills weren't really meant to become this elaborate,
> > at least that's the message I've gotten from all of
> > the staff I've talked to at Verant.
> >
> > Just to clarify one point you made below.. you really
> > took a low guess at their revenue numbers.. Last I
> > heard, the monthly income from EQ is > 2M/month (there
> > are over 200k subscribed players)
> >
> > hrmmmm....
> >
> > Gazamel Prime
> > Champion of Ak'Anon, 54 medals
> > Master Tinker of 127 Aqualungs
> > Solusek Ro
> >
> > --- jcs0001@... wrote:
> > > Well, I definately hope that Virant does SOMETHING
> > > with the
> > > Tinkering, because as of 6PM Jun 20th there are
> > > roughly 50,000 people
> > > playing Everquest. Now, this is a low figure, as the
> > > TEST server is
> > > down and its not a weekend, where most servers
> > > average more than 2000
> > > people at a time, and not 1600 as it is right now.
> > >
> > > This means Verant is Making the profit from the
> > > actual SALES of
> > > Everquest AND at least FIVE-HUNDRED-THOUSAND dollars
> > > a month on top
> > > of that.
> > >
> > > Figures taken from:
> > > ... 50,000 people
> > > ...x $ 100 a year (assuming they pay PER six months
> > > and not per month)
> > > ......รท 12 months
> > > ---------
> > > $ 500,000 PER MONTH
> > >
> > > My point being this. If they are making so much damn
> > > money a month,
> > > they can get off thier collective butts and do
> > > something about
> > > Tinkering. I know it has been said that it will be
> > > coming after the
> > > Poison Patch, but DAMN.
> > >
> > > Ya Know?
> > >
> > > Im talking Clockwork Pets Here.
> > >
> > > If the all the components of a corpse can be
> > > collected, then there
> > > should be corresponding brainboxes to them, and we
> > > should be able to
> > > create them.
> > >
> > > If people cry out "UNBALANCING!" then we should
> > > remind them that it
> > > takes THOUSANDS of plat to Level our skills, and
> > > that the components
> > > to the brainboxes for these things should be
> > > difficult to quest by
> > > corresponding to the Creature being Clockworked.
> > >
> > > (SC) Small Creatures : Brainboxes can be bought
> > > or made for 5-20pp
> > > (LC) Large Creatures : 25-55pp
> > > (SH) Small Humanoid : 60-125pp
> > > (LH) Large Humanoid : 130-250pp
> > > (VLH) VERY Large Humanoid : 255-500pp
> > > (VLC) VERY Large Creature : 1000-5000pp
> > >
> > > The large gap between VLH's and VLC's is because
> > > Ogres and Trolls
> > > wouldnt do NEAR as much damage as Krackens and
> > > Dragons.
> > >
> > > This should keep the VLH/VLC Clockworks from being a
> > > dime a dozen.
> > >
> > > Of course the actual costs and quest difficulties
> > > can be hashed over
> > > for balance, but this shouldnt cause any unbalancing
> > > issues if done
> > > right.
> > >
> > > Verant is being PAID to do it right, and keep us
> > > PAYING people happy.
> > >
> > > To make things more balanced, Tinkering could be
> > > made a Race-Specific
> > > Specialty-Class. This would work by keeping
> > > Tinkering a Gnome trait
> > > available to ALL GNOMES, but those Gnomes that
> > > choose to become a
> > > MASTER-TINKERER would have to coose to do so as a
> > > CLASS just like a
> > > Magic-User has to choose what type of caster he
> > > wants to be, a Gnome
> > > would have to choose between being a normal class of
> > > Gnome, or a
> > > MASTER-TINKERER.
> > >
> > > Gnomes that do this would be able to create the more
> > > elaborate
> > > Tinkers such as the VLC's and VLH's and the more
> > > sought-after pieces
> > > of equipment.
> > >
> > > If you are asking about the balance of having
> > > characters with Pet
> > > Clockwork Dragons or Krackens', then remember. These
> > > MASTER-TINKERERS
> > > have to spend hundreds of plat just to earn the
> > > SKILL to create these
> > > creatures, and then spend the time to collect the
> > > pieces of these
> > > creatures (How many dragons do you think it would
> > > take to kill, just
> > > to collect every single dragon piece? Thats a LOT of
> > > WORK), and then
> > > the pure plat and time to collect the pieces to
> > > thier brainbox!
> > >
> > > What if it fails? We are talking possibly 3-4 WEEKS
> > > Real time in lost
> > > Plat and Time, all in a blink of an eye.
> > >
> > > Sure, there would be lots of Clockwork rats and
> > > spiders, but who
> > > cares? My Enchanter's First-level apparition can
> > > demolish those! Its
> > > not like they would be the most sturdy of
> > > Clockworks...
> > >
> > > If you have taken the time to read this Very long
> > > Post,
> > >
> > > Please offer your opinion.
> > >
> > > Thank-you for your time.
> > >
> > >
> >
> >
> > __________________________________________________
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> >
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