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Message ID: 2186
Date: Wed Jun 21 20:05:47 BST 2000
Author: Joe D
Subject: Re: [EQ_Tinkering] Re: The Creation of Clockwork Machines


On Wed, Jun 21, 2000 at 10:09:44AM -0600, Kimes, Dean W. wrote:
> No need to keep track of item decay. If an item decayed it could just be
> replaced by a different item number that was the decayed state. I still
> don;t think this will ever happen despite its triviality coding-wise.

If you don't keep track of it, then how are you going to know when it
decays?

Item decay is something that would have to have been planned from the very
start. It's not something that you can just patch in.

Joe D