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Message ID: 273
Date: Sat Jul 31 15:43:13 BST 1999
Author: lukas@xxxxxxxxx.xxx
Subject: Re: Tinkering Info


At 09:16 AM 7/30/99 -0700, you wrote:
>From: =?iso-8859-1?q?Quasinom?= <eqmailing@...>
>
>I'm new to this list and if somone could please inform
>me as too what items we can currently make and which
>ones are still broken, I'd greatly appreciate it. As
>of right now I believe we can make compasses, cams
>(they work now right, even though they are just the
>standard ones?), flameless lanterns, stalking probes
>(is this one one still way to expensive to bother with
>considering it's just an Eye of Zomm spell? - I have
>to say I was greatly disappointed to learn that it was
>only the spell - I was hoping to have my own pet
>"Charlotte"), firewater and mechanical lockpicks.
>What skill level should you be before making cams?
>They sound like the best way to make a profit.
>

Only things that haven't been made at the moment are the spyglass and
thermal cloak. The collapsible fishing pole as well assuming it can be made.

Cams are the normal ones now which do work. Greater than 50% success on
these means you can sell them for a profit.

-Luke
EverQuest Guide to Tinkering:
http://www.eqportal.com/tinkering
Last updated: 6-22-99