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Message ID: 385
Date: Tue Aug 17 23:11:54 BST 1999
Author: Joshua Bednarz
Subject: Re: More 'theory' on the collapsable fishing pole...


Actually, we may be totally off. Look at other tinkering items the
mechanical lock picks take rat ears, the spy glass takes a fishing pole,
Firewater is gnomish spirits and water! Those are some pretty weird
components! Who knows, maybe the fishing pole takes a raw bamboo pole, then
a dagger (to cut it), then a sprinket (Who knows why.) then gears (for the
reel?), and some bolts (to connect it all).
Hey...that might just work...got to go try it out now, bye!

Sniffledoo Copperheart. Common Squire of the Scarlet Blade -- Veeshan

PS: MAY-be that guild just found the quest that gives you the info to build
it? Huh, who knows...

>For those of us hot on the trail of the ever elusive collapsable fishing
>pole, here is a compilation of ideas from myself and others that might aid
>a few folks with the cash to try different combinations.
>
>On the subject of which components are the most promising, I would start
>with excluding the reflective shard and the spriket. Next after those the
>least likely candidates are the gnomish bolts, the metal twine, the bamboo
>pole, and the cork. Although there could be an argument made that a 'cork'
>could be used.
>
>So, that leaves us the following 7 components to work with
>
>Fishing Pole
>metal rod
>grease
>metal shaft
>gears
>sprockets
>Cloth Cord (from a tailor I assume, I have never used this in a
>combination)
>
>This significantly narrows the field, and I would highly recommend that we
>exhaust all combinations of these items before moving on to others.
>
>Mostly likely the recipe has from 3 to 5 components. Some have made an
>argument that since the original tinker tool box had only 4 spaces, that
>the recipe has 3 or 4 components. This may be true but hey, Verant screwed
>up on the compass, why not the pole? =|
>
>We should exhaust all combinations of 4 and 5 components before moving on
>to recipes with 6 or more components.
>
>It is highly likely that the recipe contains more than 1 metal shaft or
>metal rod, perhaps as many as 3. While combinations using 2 and 3
>rods/shafts WITH the fishing pole have almost been exhausted (check the
>'pole database'), I have noticed we still have quite a few combinations
>left to try that EXCLUDE a regular fishing pole, but INCLUDE 2/3 rods or
>shafts. There are very few of the 'double shaft' and 'triple shaft'
>combinations that exclude the fishing pole yet to be tried.
>
>Having exhausted all of these, then the most likely possibilities are that
>there is some component somewhere that we are missing, perhaps there is a
>tinkered item like a 'reel' that we need to make first before combining it
>to make the fishing pole, or Verant has once again screwed the tinkers of
>the world... =|
>
>While I tend to lean toward the latter, the possibility of having to
>'pre-tinker' a reel for the rod sounds intriguing... blah...
>
>Anywho, thats my 500 plat on the matter or so (I have spent a hell of a lot
>more than 2 cents).
>
>Cheers,
>
>FizzWizz of tunare
>
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