[Next Message in Time] | [Previous Message in Time] | [Next Message in Topic] | [Previous Message in Topic]

Message ID: 571
Date: Thu Sep 9 18:44:19 BST 1999
Author: Zach Heaven
Subject: Re: Animated bait, third book, gearheart, emporium and Solusek


Hello All.

> Solusek gnomes seems like a good place to try to learn about tinkering and
> I intend to go there at level 24. Being an enchanter, I'm told that
> monsters won't bother me if I'm in elemental illusion, so maybe I can check
> the place out and get lucky, who knows.

Last night I went to Solusek's Eye at level 26. In SolA I am majorly lost with
a ton of pitfalls into lava. No thanks. Some day I may both mapping it or
finding a map for it, and looking for the gnomes. At the door is a couple of
goblins that were blue/green to me. The shaman was blue, so I nuked him, and a
Wizard, Shaman, and two regular fire goblins came with him. I zoned with 13 hp
left. I might try going invis, but I know things in Nagafen's Lair can see
thru invis, so I am weary. I don't want to get in a situation where I am in
the middle of 10 goblins and my invis wears off. I am a gnome wizard who
follows the diety of solusek ro so I was hoping I have good faction here.

> I haven't fished with animated bait yet, but I think its likely that it is
> a component in a recipie, maybe for the collapsable pole. Either that or
> it may be a quest item or maybe it has some better fishing abilities. No
> tests have really been done to see that I know of.

I did some experiments with the animated bait last night. The cork costs 1cp,
the spricket 3cp. They combine perfectly and are trivial at 50 skill level
(base). So functionally they cost just as much as regular bait. Performance
wise they are identical to regular bait. Just more cumbersome and tedious to
make. There is nothing special about it. It looks the same, acts the same.

-Kryogen Katspaw
Bertoxxulous
__________________________________________________
Do You Yahoo!?
Bid and sell for free at http://auctions.yahoo.com