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Message ID: 621
Date: Tue Sep 14 21:40:34 BST 1999
Author: Quasinom de Plume
Subject: Re: My experience getting Tinkering to 75 ...


Agreed - Wisdom helps determine how often you fail at making an item and
Intelligence helps determine how often you will gain a skill level. A
nice balance of attribute increases for both WIS and INT will help you out
quite a bit. If you have an high level Enchanter or Shamen friend, have
them boost your Int, Wis and Chr before attempting any trade skills.

Quasinom de Plume
{Mith Marr Server}

--- Russ Gresh <lordgrunk@...> wrote:
> From: "Russ Gresh" <lordgrunk@...>
>
> I recommend you also get as much wisdom increasing jewelry as you can.
> At
> only 57 skill I am pretty successful at making cams. Wisdom helps
> immensely
> with all trade skills.
>
> Fixer, 34 gnomish enchanter
>
>
> > From: sragan@...
> >
> >
> > My first recommendation is find you an enchanter and buy you a couple
> of
> bracers and a necklass that raises charisma (not that expensive for a
> 20th
> level). Also see if you can get one of the +15 charisma 'crude steins'
> from
> the bouncer in feerot. Having a charisma of 86 instead of 60 makes a ton
> of
> difference cash wise while you are doing all this tinkering.
> >
> > Also realize that you can NOT gain more than 1 point in tinkering
> until
> you get to *21*. You are stuck at 51 until then and I forget what your
> max
> is per level.
> >
> > Note, your milage may vary, but the first thing one should try to
> tinker
> to gain skill is the flameless lanterns. I would usually do about 20 at
> a
> time and it would cost somewhere in the neighborhood of 20 to 30 plat to
> do
> (after selling the lanterns back) depending on your success rate and
> charisma. Sometimes I would gain nothing, sometimes 4 or 5 points, its
> very
> random. On average I would say I gained about a point per 20 lanterns
> which
> means I approximately spent about 20 to 30 plat per point up to 68 where
> lanterns get trivial.
> >
> > YES, you CAN make some cash selling the cams to bowers. While nothing
> to
> write home about you can make some fairly decent pocket change. I
> started
> making cams at 68 (when lanterns became trivial) and my success rate was
> not
> too bad. I could sell the cams for 25 plat to bowers, where they would
> usually spend about 40 plat. They are usually VERY happy to find a
> tinker
> that can make cams...
> >
> > Gaining skill gets a bit more expensive here since each attempt cost
> maybe
> 12 to 15 plat. But as with the lanterns I figure I would gain about a
> point
> every 20 cams or so, which means you really need to find a place to sell
> your cams to support your tinkering habit. I was able to get my skill up
> to
> 75 making cams.
> >
> > And thats where my story ends, without the fishing pole/telescope to
> practice on tinkering has no future for me short of making a bit of
> pocket
> change on cams. Damn those verant bastards, I still get an unexeptable
> rate
> of failure on cams even though they are trivial. =|
> >
> > Hope this helps, if there does exist a kind soul willing to share the
> fishing pole recipe I would be eternally grateful.
> >
> > Cheers,
> >
> > FizzWizz of Tunare
> > 35 Wizard
> >

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