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Message ID: 829
Date: Fri Oct 8 04:26:21 BST 1999
Author: Joshua Bednarz
Subject: Re: Exploring the windmills


Good luck, btu he also has his little pet Charolette, right? Watch out for
her and other gnomes. Actually, I don't think you have to kill anyone like
that to get information, but if you want to, go ahead.


>Someone mentioned that a gm said there was tinkering info in the windmills.
>Well I search it throughly. I thought maybe there was something to the
>fact
>that you can stop the wheels inside from spinning by clicking on them.
>Also
>I discovered you can stop the windmill's blades from spinning by getting
>under them and clicking on them. When you click on the wheels inside they
>stop for a while then start spinning again, but when you click on the
>blades
>and make them stop, they stay stopped. And the blades and the wheels spin
>independently. I haven't been able to figure out the purpose for making
>them stop. I also got someone cast levitate on me and I was able to
>explore
>the outsides of the windmill towers. I even managed to get to the top of
>the windmills by climbing around on the blades. I didn't find anything.
>I'd really like to know what the purpose is of being able to control the
>windmills like that.
>
>Only thing I can think of is either the gm meant the tinkering books at the
>merchant or there's something to do with the npcs there. I'm level 22 and
>Jogle cons blue to me. And he does walk out into the field alone from time
>to time. I'd hate to do it, but it might be possible to kill him when he's
>out there. Anyone know what he drops if anything?
>
>---
>gr0k - Stranger in a Strange Land - http://www.juju.org
>"Linux... find out what you've been missing while
>you've been rebooting Windows NT" - Infoworld
>
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