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Message ID: 842
Date: Fri Oct 8 18:51:15 BST 1999
Author: Zach Heaven
Subject: Re: Exploring the windmills
><HR>
> Good luck, btu he also has his little pet Charolette, right? Watch out for
> her and other gnomes. Actually, I don't think you have to kill anyone like
> that to get information, but if you want to, go ahead.
>
>
> >Someone mentioned that a gm said there was tinkering info in the windmills.
> >Well I search it throughly. I thought maybe there was something to the
> >fact
> >that you can stop the wheels inside from spinning by clicking on them.
> >Also
> >I discovered you can stop the windmill's blades from spinning by getting
> >under them and clicking on them. When you click on the wheels inside they
> >stop for a while then start spinning again, but when you click on the
> >blades
> >and make them stop, they stay stopped. And the blades and the wheels spin
> >independently. I haven't been able to figure out the purpose for making
> >them stop. I also got someone cast levitate on me and I was able to
> >explore
> >the outsides of the windmill towers. I even managed to get to the top of
> >the windmills by climbing around on the blades. I didn't find anything.
> >I'd really like to know what the purpose is of being able to control the
> >windmills like that.
> >
> >Only thing I can think of is either the gm meant the tinkering books at the
> >merchant or there's something to do with the npcs there. I'm level 22 and
> >Jogle cons blue to me. And he does walk out into the field alone from time
> >to time. I'd hate to do it, but it might be possible to kill him when he's
> >out there. Anyone know what he drops if anything?
> >
> >---
> >gr0k - Stranger in a Strange Land - http://www.juju.org
> >"Linux... find out what you've been missing while
> >you've been rebooting Windows NT" - Infoworld
> >
> ><< text3.html >>
>
>=====