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Message ID: 1012
Date: Fri May 21 22:56:43 BST 1999
Author: Mike Roach
Subject: Re: Tarew's Aquatic Ayre


I went through HH once back when I was level 8 on my way from Qeynos to
Freeport for the first time and I got lucky enough to run into a room with 3
NPC's that I did not realize were hostile, 1 was a dwarf who mauled the hell
out of me before I knew what was going on, in fact, I was walking over to
them to ask directions! ;-)

Apparently there is a band of 3 brigands who are NPC's that are somewhere in
HH Pass and these must have been the characters I ran into. Anyone have any
more info on these dubious creatures? When I am high enough in level you
can bet that I am returning to exact my revenge on them!

Faras of Qeynos
Half-Elf Bard
E'Ci Server

> -----Original Message-----
> From: John Kim [mailto:kim@...]
> Sent: Friday, May 21, 1999 4:55 PM
> To: eqbards@onelist.com
> Subject: [eqbards] Tarew's Aquatic Ayre
>
>
> From: John Kim <kim@...>
>
> On Fri, 21 May 1999, jay schultze wrote:
> >
> > Okay here's the on-topic part: I would like to know where
> to get Tarew's
> > Aquatic Eye. I heard from Highpass Hold ONLY?? Is that true? Thanks.
>
> Information about where to get this song follows the spoiler
> warning at the end.
>
> I played around with this song last night. It didn't seem to
> matter whether I was using a flute or not. Does anyone know
> if there's a difference?
>
> Also, I found that:
>
> 1) Playing this song underwater let me breathe, but I still
> lost stamina as if I were swimming. I realize we have another
> song just for stamina, but doesn't it seem rather silly that
> we need to twist the two just to comfortably stay underwater?
> Does the amount of stamina you lose decrease as you get higher
> in level?
>
> 2) Playing the song on dry land, you lose stamina as if you
> are swimming.
>
> 3) You cannot swim backwards. Makes underwater combat a bit
> tricky.
>
> Spoiler
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> Yes, you can only get it in Highhold pass.
>
> Bigger spoiler
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> You have to go into High Hold itself (another zone in HH
> Pass). Inside in the back are two libraries. One has a man
> selling wizard spells. The other has a man selling bard
> spells (named Justin Rhymes or something, ha ha). There is a
> bank in High Hold, so you don't have to risk any valuable
> equipment and money on the trip over; although the place was
> so camped when I went (the mobs there give no less than three
> highly desired magic items) that I didn't even need
> Accelerando and just walked in. The layout of HH Pass is
> rather confusing, and if you don't mind getting a map online,
> I suggest you do so. There are no 90 degree turns in the
> place, and it's very easy to get disoriented.
>
> --
> John H. Kim
> kim@...
>
>
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