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Message ID: 1018
Date: Sat May 22 00:37:50 BST 1999
Author: Mike Roach
Subject: Re: Disenchantment.


I really love playing a bard, so don't get me wrong - but in light of the
things I have been hearing on this thread it seems like maybe we should all
get together and petition Verant to throw us bards a frickin bone.

I mean, to have to wait all that time just to get the thieving skills and
then to have them max out at 35 and 40 what use are they?

Would you really be using the sneak skill when it is maxed at 35? Who cares
if we never get a chance to be very good at it?

I intend to continue playing this class and really am having a good time, I
just think in light of the circumstances there are a lot of skill that I was
excited about in the beginning that I pretty much don't even consider
anymore because they seem useless.

Dual wield at 17 is really cool, and Bellows in place of kick is fine, but
why no dual attack? Apparently the bardic class was VERY powerful in beta
and had to be toned down but I am thinking maybe it was toned down in the
areas that made it too powerful and forgotten about in the areas it is very
weak in. Am I totally off base? I mean why give me the capability to have
skills I will never be very good at?

Faras of Qeynos
Half-Elf Bard
E'Ci Server



> -----Original Message-----
> From: Fun Bob [mailto:fun-bob@...]
> Sent: Friday, May 21, 1999 6:38 PM
> To: eqbards@onelist.com
> Subject: Re: [eqbards] Disenchantment.
>
>
> From: "Fun Bob" <fun-bob@...>
>
> I agree with you on most of that, and if all the other magic
> classes turn
> out to be the same, maybe I'll try a monk or warrior. And
> alot of the really
> usefull stuff that makes us versatile isnt untill the higher
> levels.Disarm
> Trap is 30th, Pick locks is 40th, and track is 35th....Maybe I am just
> expecting to much, I dont know
> -----Original Message-----
> From: Snicker <snicker@...>
> To: eqbards@onelist.com <eqbards@onelist.com>
> Date: Friday, May 21, 1999 3:02 PM
> Subject: Re: [eqbards] Disenchantment.
>
>
> >From: Snicker <snicker@...>
> >
> >At 01:07 PM 5/21/99 -0400, you wrote:
> ><snip>
> >>only usefull ones. Any other magic class usually has a
> variety of usefull
> >>spells, and I rarely see 1 (Lets say wizrd) using the same
> 4 or 5 spell
> over
> >>and over again. They switch them around considering what
> the situation
> calls
> >>for
> >
> >Gotta disagree here. As an enchanter, I generally had a
> standard "spell
> >kit" that I seldom changed. As a Bard my song kit is much
> the same, but as
> >I get more protective songs they will take some precedence.
> >Note one VERY important thing: We are NOT defined by our
> songs the way
> >spellcasters are defined by their spells. We are also middlin-fair
> >warriors (You watch a wiz try to go toe to toe with a fast
> melee mob and
> >see who's still standing). We are also the SINGLE MOST
> VERSATILE CLASS IN
> >THE GAME. Read that sentence again. There is NOTHING we
> can't do: pick
> >locks, disarm traps, put monsters to sleep, heal our party,
> hide our party,
> >take our party underwater.... Bards in EQ are the
> single-most powerful
> >Bard class I've ever played (and this is from someone who's
> played Bard in
> >nearly every conceivable RPG).
> >As has been stated before, we enhance a party. If you want
> to convert a
> >Bard to a mathematical formula, where fighters = 1, and
> spellchuckers = 1,
> >and Clerics = 1, Bards = x2 multiplier. We make everyone better.
> >
> >
> >
> >Talies the Wanderer
> >Check out the EverQuesting Bard:
> >http://amtgard.pinkpig.com/bards/eqbard.htm
> >
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