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Message ID: 10190
Date: Tue Nov 16 21:18:04 GMT 1999
Author: kim@xxxxxxxxxx.xxx
Subject: RE: Infected Paw


On Tue, 16 Nov 1999, David Knadler wrote:
>
> Concerning Feign Death... You know Verant never thought that it would become
> one of the best "pulling" methods around. It sucks they had to nerf it, but
> I can understand where they're coming from.

Well, I don't understand where they're coming from. If they'd
fix the AI so monsters wouldn't be hell-bent on killing you
from the other side of the zone forever and knowing exactly
where you are at all times, it wouldn't be one of the best
"pulling" methods. The problem was the unrealistic
persistence of players on a mob's hate list (short of zoning
and memblur) coupled with the long time it takes to zone.
Given the all-or-nothing system the mob AI currently uses, of
course the players are going to grab onto anything that turns
the "all" into "nothing."

The real solution is a time-based hatred demotion system,
where a mob's hatred for you (as well as your kill-credit
potential) declines over time the mob is not being attacked.
Yes this would be difficult; but if you're going to fix
something, fix it right. Unless the problem is very
detrimental to the game (which feign death wasn't), don't
waste time going from one broken state to another broken
state.

Bah, this is off topic anyway...

--
John H. Kim
kim@...