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Message ID: 10355
Date: Fri Nov 19 16:27:04 GMT 1999
Author: Kimes, Dean W.
Subject: RE: Re: Psalm of Warmth


Yeah, I applied the condition exactly because I knew from before it was
trivial to plug the resist rate onto the equation after you had it just as
John says here. I just couldn't remember the exact equation I had come up
with, figured John had messed around with it anyhow and had a better memory
than me, and our EQ team here at work was arguing over it. I checked my
equation when I got home and it was a bit different than John's, but only
because I used average damage per hit and hit% while he used average damage
per round and hits per round. Worked out the same after converting. Still,
it proved my point to the guys at work that against very fast mobs if we
used Psalm we could ignore the fact that they got spread over 3 tanks and we
wouldn't need to chain-chain-chain on 3 mobs, it would be far better to just
Psalm them. Now if I could make 23 so we could have 2 chainers, that would
be even better.

Kitasi

-----Original Message-----
From: kim@... [mailto:kim@...]
Sent: Friday, November 19, 1999 7:46 AM
To: eqbards@onelist.com
Subject: Re: [eqbards] Re: Psalm of Warmth


From: <kim@...>

On Fri, 19 Nov 1999, Eric Boller wrote:
>
> Unfortunately, what this doesnt' take into account is
> the fact that chain gets resisted what seems like at
> least 25% or more fighting white critters. Yellow

That was a condition Kitasi gave when he asked me to do
it - assume 0% resist on Chain. If you want to factor in
resist rate on Chain, just multiply the right side by the
percent time the mob is Chained. e.g., if it's Chained 75% of
the time:

N*dps > 0.75*0.3*Dp if Psalm is better

> > N*dps > 0.3*Dp if Psalm is better
> >
> > N = number of times a mob hits you per "round"
> > dps = damage of Psalm per hit
> > Dp = your average damage per "round"

--
John H. Kim
kim@...

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