That's wrong for Hymn. This is the best equation I could come up with.
With Lute (why sing it without?) it's 4hp +2 for every 6 levels of exp. So
at 6th level it's doing 6 hp per pulse and 12th level it's 8 hp per pulse
(sitting). The weird part is that at 24th level I started doing 13 hp per
pulse and 11 sitting down (the difference used to be just one between
sitting and standing) so I that seems to blow the formula but that's the one
I always heard.
More simply put, Hymn starts at 6 per pulse at 6th level (but you'd get two
from just sitting without the song) and it improves 2 hp per pulse every six
levels after. This is not dependent on string skill level because I hear it
keeps going up even after we've maxed string.
-Legola d'or Chanson
Pover (almost 26th)
-----Original Message-----
From: Kimes, Dean W. [mailto:
Dean_Kimes@...]
Sent: Friday, November 19, 1999 1:22 PM
To: '
eqbards@onelist.com'
Subject: RE: [eqbards] DoT/DD/Hymn equations
From: "Kimes, Dean W." <
Dean_Kimes@...>
Hymn is 1hp+1hp/6lvls sung, double that with lute
Bellow does 1+lvl/2 rounded down
Don't recall CoD or DDD off-hand
Kitasi
-----Original Message-----
From: B. Bedford [mailto:
bbedford@...]
Sent: Friday, November 19, 1999 2:14 PM
To:
eqbards@onelist.com
Subject: [eqbards] DoT/DD/Hymn equations
Anyone have the equations for these 3 songs available off
hand? Like, how
much damage CoD or DDD do per round per level, or the
equation for Bellow?
Hymn would be nice also =)
Taluvil
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