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Message ID: 10493
Date: Tue Nov 23 06:24:49 GMT 1999
Author: kim@xxxxxxxxxx.xxxx
Subject: Re: Dungeon advice


On Mon, 22 Nov 1999 jhenders@... wrote:
> On Mon, Nov 22/99, JasonF <JasonF@...> wrote:
> >
> > I'd recommend that you stay outta Sol A. I have a real dislike for goblins
> > in general (and I try not to be bigoted), but that place has a lot of
> > serious Wizards in it and they hit very hard. They killed me twice at level
>
> Just to offer an opposing viewpoint on this.. I really like Sol A. With
> a good group and good dungeon exploring techniques, it's a gas and quite
> doable. And, because it's usually empty, it's one of the few places you

Sol A is really really bad near the entrance. Those steps,
that lava, that hole in the wall you have to crawl through
make it probably the most dangerous entrance of any "dungeon"
aside from the planes. It is much better inside. Don't let
the entrance discourage you.

Wizards are always a problem. I didn't think they were any
different than casting madmen, ice goblin evokers/diviners, or
even the healers in Cazic. Just keep your resist songs ready,
have a good healer in the party, and you should be fine.

--
John H. Kim
kim@...