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Message ID: 10499
Date: Tue Nov 23 14:39:12 GMT 1999
Author: jhenders@xxxxx.xxx
Subject: Re: Dungeon advice
> From: James Schuldes <jgs@...>This raises a good point as well, and that's learning where the "safe"
>
> I gotta agree with and disagree with you! Your advice on where to go for
> him is good. His problem seems to be finding friends to play with. Stay
> out of Sol-A - yes - especially if you do not have a good group. Even if
> you do - lo to mid 20's can be bad if you go to the wrong places. I don't
> know where the easy places are. When my group went (former group I shud say
> - they are all hi 40's now and <snif sniff> I am stuck in 36 =( ), we tried
> the bar room at 28ish and got spanked badly (cleric, bard, de sk,
> necro/enchanter, troll war, ranger). Later, when we were lo 30's and had
> more experience in knowing what to clear first etc. we could take and hold
> these rooms fine and get good xp and good loots.
>Mid 20's would do ok to the left after you get past the trap
> So, SOL-A seems good to me - hard yes, but once you hit the 'prime' level
> it's good. I see these low to mid 20's running in and out and wonder where
> they are going - I guess I need to explore it more.
>
> Dungeons you do in groups and try to be at the prime level - too young andGood advice. If you have a good group though, and want a challenge and
> you get spanked; too old and there is no xp and maybe still get spanked by
> trains of greenies. Solo, well you need to be pretty powerfull so that
> rules bards out unless you are really way above the mobs and still trains of
> greenies can kill you.
>