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Message ID: 10771
Date: Tue Nov 30 20:24:25 GMT 1999
Author: silky@xxxxxx.xxxxxxx.xxx
Subject: RE: Selos and trains underground


Amen, was about to add my .02, but you said it well.

Been playing for MONTHS, there are many areas I simply refuse to go to,
cause I'm NOT gonna spend forever just running back naked to get my corpse.



At 11:22 AM 11/30/99 -0800, you wrote:
>From: "Perhaps a Princess..." <sarah@...>
>
>*sigh* NO. Don't make everyone bind in cities. Allow everyone to be bound
>anywhere.
>I tell you, as a caster in most of my active characters (druid, enchanter,
>wizard, bard)
>I would be HAPPY to bind someone outside of the cities if the game would
>allow
>me. I have no beef with tanks binding outside of cities. It would mean
>we could get back to our playing all that much faster. I've even run out to
>zone line
>in various city zones to bind people so they can be that much closer to
>where they are going
>(or because they are evil and can't go in further)
>
>Don't handicap everyone in some move of spite. Try to get stuff added to
>everyone.
>IMHO, it is ridiculous not to allow it. Perhaps make it a Yes-no thing like
>the
>revive. *shrug* :) So someone can't get bound somewhere they don't want to
>be
>bound.
>
>Faesong, level 10 Songweaver of Solusek ro, Test Server
>
>>-----Original Message-----
>>From: Kimes, Dean W. [mailto:Dean_Kimes@...]
>>Sent: Tuesday, November 30, 1999 10:38 AM
>>To: 'eqbards@onelist.com'
>>Subject: RE: [eqbards] Selos and trains underground
>>
>>
>>From: "Kimes, Dean W." <Dean_Kimes@...>
>>
>>That would definitely help, but just make everyone bind in cities only.
>>That would eliminate the huge discrepancy between casters and non-casters
>>that now exists until level 29. Currently if I and my caster friend both
>>die, he has regained his lost experience by the time I get back to the
>>dungeon to regain my corpse.
>>
>> Kitasi
>>
>>-----Original Message-----
>>From: Ryan Honeyman [mailto:honeyman@...]
>>Sent: Tuesday, November 30, 1999 11:11 AM
>>To: 'eqbards@onelist.com'
>>Subject: RE: [eqbards] Selos and trains underground
>>
>>
>>From: Ryan Honeyman <honeyman@...>
>>
>>> This would be true if they gated out of the zone, but noooooo, these
>>beight
>>> ones gated to the zone entry. Naturally the gobs all headed that way
>>> immediately. Also since SoW can last for 25+ minutes its pretty easy for
>>> SoW casters to still have speed underground and cause huge trains so that
>>> only the bards get their speed taken away.
>>
>> I can forsee in the future, no more binding inside dungeons.
>> There is no real need for it. And it's only used to exploit
>> the game:
>>
>> 1) Find the mob you want, tag it, gate to zoneline, and fight
>> it there in a safer environment.
>>
>> 2) Raid of Vox/Nagafen. Need I say more? hehehe.
>>
>> 3) Shortcuts back into deep dungeon areas to kill X mob
>> instead of running through a fully spawned dungeon.
>>
>> Those are the things I've seen, I bet there are 3 more
>> uses for the binding in dungeons which exploit one thing
>> or another. There is really no good reason to bind in
>> a dungeon to defend doing it. I mean they can bind right
>> outside the entrance, which is something non-casters wont
>> be able to do anyway. No binding in dungeons would elimate
>> the ability for casters to psuedo-train in the same fashion
>> as Verant has deemed SoW/Selos users.
>>
>> Harmonic.
>>
>>Please send submissions for the eqbards newsletter to lol@...
>>with the subject submissions.
>>
>>>Please send submissions for the eqbards newsletter to
>>lol@... with the subject submissions.
>>
>
>>Please send submissions for the eqbards newsletter to lol@...
with the subject submissions.
>