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Message ID: 10872
Date: Wed Dec 1 19:31:40 GMT 1999
Author: Kimes, Dean W.
Subject: RE: Twinking Causes a Crisis of Faith


>From: "JasonF" <JasonF@...>
>earlier post, I feel that wearing Lambent should automatically reflect the
>effort and time that I personally have put into my bard character by its
>presence on my character's body. This would occur if Lambent armor was NO
>DROP.

>Crier

It's just not that simple. No Drop solves absolutely nothing. If it was No
drop, they'd just have a level 50 friend kill the mobs that drop the quest
items while their 9th level bard stood by ready to loot. Then they'd have
their level 50 friend hand them the plat to buy the gemstones. Then their
level 50 friend would escort them to the temple to turn in the stuff to get
the No Drop armor. Then they'd switch roles and do it for the other. The
Lambent would be No Drop and they still would get it if they wanted to with
really not much more effort. Unless you want to make even Plat No Drop,
which still would only slow it down, or make mobs unlootable except by the
individual that caused the most damage, which would make bards pointless
forever, there is nothing, absolutely nothing, solved by making an item No
Drop. I a level 50 group wants they can equip each other's 1st level
newbies each with a Guise of the Deceiver and its No Drop. I saw a level 1
dark Elf Paladin on E'ci two nights ago. If he can do it so can they. No
Drop might make it a bit tougher, but it does nothing to make it impossible.
No Drop is the worst cop out solution I have encountered in nearly 15 years
of gaming, precisely because it does not work. It sounds good, but it
doesn't stop anything except trading in the economy.

Verant has two really huge misconceptions that make absolutely zero sense.
Number 1 is that No Drop is more than a minor deterrent. Anyone that wants
to and has friends can get around No drop except where a level limit is
implied like in the planes.
Number 2 is that trade skills allow you to make money from nothing whereas
hunting does not. Both hunting and trade skills use the same currency for
creating money, time. Nothing more. A level 9 can hunt Orc pawns till he
is blue in the face wit no fear of dying and make more money than he can
spending the same amount of time in a trade skill. Why? because Verant
can't seem to grasp the fact that the trade skill is different only in the
form of entertainment it supplies. You still trade RL time for EQ money.
Either way it is just the same.

Kitasi