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Message ID: 11307
Date: Mon Dec 6 18:49:36 GMT 1999
Author: Dave Gaines
Subject: Re: Digest Number 568
>
> From: James Schuldes <jgs@...>
>
> "ok, inc"
>
> "crap you pulled 2"
>
> "damn 3!"
>
> "room spawn!!"
>
> "evac! evac!"
>
> "cant - onikage just died!"
>
> "LOC!"
>
> I agree with the last thing you said 100% - everyone should get the best
> buffs available. If I join groups with pick-up players - first thing I do
> (after asking if everyone has /assist hot-keyed) is hand the cleric 5pp and
> tell him to let me know when my buff bill runs out. In my old reg group, we
> made damn sure the cleric never worried about symbol buffs costing too much.
>
>
> "how much plat you got in bank?"
> "about 800pp"
> "here's 2k let me know when you run low"
>
> Sylly
>
> -----Original Message-----
> From: Wayne Sheppard [mailto:mrwayne@...]
> Sent: Monday, December 06, 1999 10:45 AM
> To: eqbards@onelist.com
> Subject: Re: [eqbards] Digest Number 568
>
> From: "Wayne Sheppard" <mrwayne@...>
>
> > From: James Schuldes <jgs@...>
> > Subject: RE: Vox Dead on Tarew Marr
> >
> > Bah! Not worthy?? BAH!
> >
> > This reminds me of some clerics who say "...only the tanks
> get symbol
> > buffs..." Now what kinda logic is that? Your casters have
> the lowest
> hp/ac
> > and so who do you decide to help first? The ones with the
> most hp/ac???
> > Pretty dumb is you ask me
>
> No, not dumb at all. Casters are the last ones who should
> get HP buffs.
> Casters should do their best to avoid taking damage. Let
> the tanks tank.
> If the group is doing good, the monsters will never lay a
> hand on the
> caster.
>
> Symbol takes a reagent. The cost is 5gp up to 12pp for the
> higher level
> buffs. Buffing casters, who shouldn't be taking damage, is
> a serious drain
> on a Cleric's resources.
>
> At higher levels with Complete Heal, having a Symbol on a
> tank is even more
> effective.
>
> The only thing dumb is saying always/never. If you are
> trying to break a
> spawn, or going through a dangerous area, then giving all
> members a Symbol
> is a good idea. Having a safety margin "just in case" is
> fine if you got
> the mana and gems to spare.
>
>
> Wayne
>
>
>
> > Please send submissions for the eqbards newsletter to lol@... with the subject submissions.
>