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Message ID: 11323
Date: Mon Dec 6 20:08:04 GMT 1999
Author: Jeff Illian
Subject: Lullaby and Lament


Couple of observations about each of these over the past couple of days.

This weekend it looked like Lullaby only took effect if the MOB wasn't in
the process of attacking me at a given moment and wasn't resisted. What
does that mean? It seemed that if a MOB had just attacked and my song
pulsed, the MOB went to sleep. If the MOB (in my case a goblin) had started
swinging its arm at me and the song pulsed, it would nod, but not go to
sleep. It is as if the MOB sleeps, but it then re-agro'ed by its attack on
me.

I also noticed that pulling MOBs through other MOBs seems to cancel the
effect of Lament (much more so now then before) which seems to indicate a
very small agro radius as a result of the song which I believe is already
documented. What I also noticed, however, was that a MOB didn't always run
right for me when I pulled it. If I was at the wrong angle, the MOBs
approach vector would send it first backwards (agro'ing its buddies) and
then forward towards me. As I adjusted my angle of pull, I was able to get
the MOB to charge a straight line for me instead of making the backwards hop
and thus agro'ing its buddies.

Also, on the Choon and Froon note. My brother's druid was looking for them
in the FOG and ran right through their camp with SoW. He ended up only
agro'ing Choon and we had to go back and get Froon for me to charm them to
fight, so it seems one can be agro'ed without pulling the other. I wouldn't
want to puts odds on this working though.

Taneran Dreamweaver
<Clan Jax>
Bard of the 30th song
Prexus