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Message ID: 11438
Date: Tue Dec 7 20:07:29 GMT 1999
Author: Kimes, Dean W.
Subject: RE: Brad comments


The post from Brad was totally bogus as usual, my comments below.

>From: "Joshua R. Moore" <josh@...>

>Check out this thread. I posted these comments. Anyone else agree with me?
>http://boards.station.sony.com/everquest/Forum4/HTML/009312.html

>+ Added stat and other bonuses to instruments
>Where? None of my instrument stats changed for the better IE: Bonus? means
>something added, right?

Agreed, no changes. No idea what they thought they changed but nothing
changed except for instruments they listed that no one has ever seen like
small brass trumpet etc.

>+ Added more Class Specific Quests
>Lambent. How about some more? Instruments and such. as it is, besides The
>lambent, bards have some pretty poor quests. (4 I think)

They have not added any others except FedEX runs. As far as I know except
for changing the broken lute quest to actually give a spell, lvl 6 Hymn yay,
no other quests added.

>+ Added more Class Specific Items
>Again, We have very few class specific items. I think they added a grand
>total of 5
>Look at warriors. They have millions;)

Is it really 5? The only bard only adds I know of are all planes or dragon
items. Again yay that really helps when you're below 46th level.

>+ Corrected Bug that let monsters attack you from far distances through
your
>pet
>Didnt know this was an issue, since charm only lasts ten seconds

It wasn't an issue, could never happen to a bard ever. The pet or the pet's
owner had to root the target while the pet was attacking it for this bug to
occur. Guess what Brad, we don't get Root.
Also how about the nerf to charm that makes it work only on lvl 35 and
below. We get to use the spell for 8 levels or so, then on blues for a bit
more. Everyone else that gets a charm get to use it for 23+ levels. So
this nerf hits us harder than other charming classes.

>+ Added Addition Effects to Some Bard Songs
>Forgot to mention that Levitate will not work now. Would like to know what
>effects were added
Like what? They probably consider making Alenia's actually do something an
enhancement.

>+ Added New Bard Songs
>New bard songs?, or do you mean, fixed ones that didn't work?

Yeah, missing songs were implemented. This isn't an enhancement, its giving
us something we were always told we would have, and eventually we did get
it.

>+ Added Ability for Bards to Punch 'Magic Only' Creatures
>I thought I could always do this, with magic gloves

No, this is the only real true part of this post with respect to bards.

>+ Increased the Power of Some Bard Songs (c.f. Chant Series,
>Fifil's, etc.)
>Hmm, I have not seen any "Increase" in power of bard songs, only a decrease
>(IE Lullaby, Lament, Pixie strike, Selo's) Shouldn't there be a negative in
>here?

Supposedly increased, no reports by anyone that I have heard of actually
seeing an increase though.

Gads, can't wait to reply to this post tonite when I get home. What a bunch
of BS. Left out are the charm nerfs, the Levitate bug, the Accelerando
nerf, the Lullaby nerf/bug, the DoT nerfs in PvP, the lack of our getting
the rogue enhancements to Sneak and Hide as only we get those skills as a
class besides rogues. The list goes on. Thankfully I have fewer things to
reply with for my other characters.

Kitasi