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Message ID: 11674
Date: Fri Dec 10 17:18:57 GMT 1999
Author: Dave Gaines
Subject: Re: Zatkin on Lullaby & Pixie Strike


If they save better, then why doesn't it give the appropiate message:
(Your target resisted ....)

>
> From: "JasonF" <JasonF@...>
>
> Yesterday I wrote an email to Geoffrey Zatkin regarding Lullaby and Pixie
> Strike and received a brief reply. I'll post the Arch Mage's replay first,
> since I know it's what everyone wants to see. My email to him follows.
>
> Sidebar:
> Zatkin's computer date is at least one day ahead, as I received the email
> from him on Friday (10.12.99) morning after having sent my mail on Thursday
> (9.12.99) afternoon. The time is likely correct at 9:32pm as I had checked
> my email as late as 7:00pm on Thursday.
>
> > -----Original Message-----
> > From: Geoffrey Z. [mailto:gzatkin@...]
> > Sent: Saturday, December 11, 1999 9:32 PM
> > To: JasonF
> > Subject: Re: Thank You & Bard Songs
> >
> >
> >
> >
> > I have our testing department checking this out.
> >
> > Be aware, however, that higher level creatures save
> > better against these spells then lower level ones do.
> >
> >
> >
> >
> > Geoffrey C. Zatkin
> > Arch-Mage of Norrath
> > _______________________________________________________
> > Game Designer: Verant Interactive
> >
>
>
> Mr. Zatkin,
>
> Thank you for a wonderful game. As a 35 year old professional programmer
> myself, I have a very good idea of what it takes to design and complete an
> effort as massive as EverQuest. Verant has done an outstanding job.
>
> Is there someone at Verant in Testing/QA/QC that would be more appropriate
> to send email to regarding testing the subtleties of Bard songs?
>
> Jason Farque'
>
> --------
>
> In recent email communications between you and another Bardic player, you
> indicated that there have been no changes to the level 15 Bard song "Kelin's
> Lucid Lullaby". As a 37th level Bard with a great deal of experience with
> this song I can assure you that its behavior has changed. The change in the
> song has been felt by Bards at all levels, it's not merely my personal
> perception of the song's having changed for me over time. In fact the same
> behavioral changes have effected the level 28 song "Crission's Pixie
> Strike". The changes feel unintentional, as the success/resist messages
> that we receive no longer correctly correspond to mob behavior as they used
> to.
>
> I explain the behavior of Pixie Strike first as it's easier to explain and
> to test. Lullaby's behavior is the same, except for a radius and multiple
> mobs:
>
> PIXIE STRIKE:
> Very often if you attempt to mesmerize a mob with Pixie Strike you will
> receive a blue "eyes glaze over" message indicating a success, and yet the
> mob will attack in its next round as though it resisted. Repeatedly
> successfully Pixie Striking a mob will increase the chances of the song
> "taking hold". After some 3-5 successful Pixie Strikes, the mob will in
> fact be mezzed. After a single successful mez, mob behavior begins to
> correctly correspond to the success/resist messages that you receive. One
> way to test this song would be to buff yourself to level 30 or so and
> attempt to mez a blue mob in Runnyeye, Sol A or Unrest.
>
> LULLABY:
> Using Lullaby against very low level mobs such as can be found in newbie
> zones or BlackBurrow this song will successfully "nod" many or all mobs in
> its radius. A very large percentage of those mobs will attack in their next
> round despite zero resist messages. Iteratively applying this song to the
> same mobs yields increasingly "correct" results. In other words if I play
> the song for 8 mobs, all 8 might "nod" without resist messages but 5 will,
> in their next round, turn to me and deliver attacks as though they resisted.
> The next pulse of the song might "nod" all mobs again, but only 3 will
> deliver attacks in their next round, etc. Using this song as we did before
> it changed (similarly to the way an Enchanter might use Mesmerization) is
> impossible, as the Bard is placed high on the aggro list of the unoccupied
> mobs, and yet they are not "mezzed" despite success messages. This new
> behavior of lullaby generally leads to swift death at the hands of multiple
> mobs, so very few of the highly competent bards that I know and converse
> with in-game and via the "eqbards" email list at onelist.com even attempt to
> use this song any longer. One way to test this song would be to buff
> yourself to level 25 or so and play it for the green mobs in Kerra Isle or
> Blackburrow.
>
> Thank you sincerely for your time and the great game. If I can be of
> further assistance please let me know.
>
> Jason A. Farque'
> jasonf@...
>
> > Please send submissions for the eqbards newsletter to lol@... with the subject submissions.
>