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Message ID: 1228
Date: Thu May 27 23:50:11 BST 1999
Author: Adam DeMarino
Subject: Re: Post from EQVault


Heh my post. :) Though I complained a lil at the end they were all valid
question that I have never gotten straight answers on. The closest I've
heard to these bugs being fixed is, "after E3."

Talonus
Traveling Bard of Solusek Ro

"Reece, Tom CPT - 30th Signal Bn" wrote:
>
> From: "Reece, Tom CPT - 30th Signal Bn" <ReeceT@...>
>
> The following is from a recent post on EQVault. The original poster asks
> some questions that I'm sure we would all liked officially answered. I
> especially like his suggestion for changing the effects of the 11th level
> song to where it gives a charisma boost.
> Also, does anyone know if anyone from Verant subscribes to this list.
> Galtin of E'ci
> Original post:
> Not complaining but does anyone know when some bard bugs are going to be
> fixed? I''ve never gotten a straight answer outta GMs, and guides never seem
> to know so here goes...First, resistances. Some people say they work, others
> don't. My personal experiences are ones saying they don't. I still have the
> same amount of resistance to magic as I did before using these songs.
> Second, when will the broken, or seriously underpowered songs be fixed, ya
> know the level 11 one, and the level 14 one. The level 11 one seems to be
> either seriously underpowered or broke. I'd personally love just to have it
> up my charisma some instead of what it does currently, and for the 14th
> level one, well replace it, it doesn't work as all people know. Third, when
> will that lovely weapon bug be fixed. Its the one where bard songs get
> "stuck" until we either zone, camp, or forecfully miss a note when using a
> weapon that casts a magic spel.(e.g. polished granite tomhawk, and screaming
> mace), Fourth(entering small complaining), is there a purpose to capping
> many of our skills so low? I've heard from people with hide and sneaking
> double of our cap of 40, saying that it doesn't work well. I know we're not
> supposed to master anything, but we should at least be able to get a good or
> very good rating in em, cause a jack of all trades would train to the point
> where a skill would be actually useful eh? Last, is it a bug that monsters
> tend to attack us even when they are in battle with other people? Example,
> I'm standing around, watching some people fight a gnoll flamepaw. I'm
> neither attacking, nor standing very close, but the monster suddenly starts
> using spells on me. Instead of trying to kill the people killing it, it
> starts to cast drowsy, walking sleep, and root on a poor bard who was
> standing around doing nothing. I'd hate to see what happens at higher levels
> to bards sitting around heh.
>
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