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Message ID: 12607
Date: Thu Jan 6 08:58:05 GMT 2000
Author: Kimes, Dean W.
Subject: EQ Testing Procedure


Well, here you have it straight from the EQ team themselves. In an excerpt
from the test server:

Solution:

Ideally, Feign Death should work like Invisibility, where summoned pets
suicide and the charmed ones break Charm. We do not want, however, to
adversely affect lower level Necromancers to such a large degree. What we
do recognize is the need to prevent higher level Necros from exploiting key
spawn points. Hence, when you Feign Death, any charmed NPC will immediately
break Charm. However, summoned NPCs (pets) will not be affected. While
this still allows the use of the Feign Death tactic with your summoned pet,
it does not imbalance the game and many dungeon spawns to the degree that
charming an NPC does.

We would appreciate diligent testing of this change, to insure that no
unforeseen problems have been caused by it.

-The EverQuest Team

So now they are saying they would appreciate diligent testing of a change?
Wtf? Who is the customer and who is the service provider here? I guess
this tells us everything we need to know about Verant test procedure. Throw
the code out on the test server and hope some player puts it to task.

Kitasi
more disillusioned than ever