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Message ID: 12756
Date: Fri Jan 7 20:13:48 GMT 2000
Author: Kimes, Dean W.
Subject: RE: GZ answers


Well, this about does it for me. Unless Decaying Gnome skeletons and large
rats are now higher level monsters GZ is a fool. I don't usually say that
lightly, but in this case it is well deserved. Giving us the lame excuse
that higher level monsters get an unseen second save is blatantly
ridiculous. The song does the exact same thing against level one monsters.
I've had it up to my ears with this ridiculous rhetoric.

Kit

>>>Kelin's Lucid Lullaby, I recently tested this song out vs. a level one
>>>human warrior. My Bard was level 37 at the time, using the Lute of the
>>>Gypsy Princess and I have charisma of 141. Every round I got the 'so and
>>>so head nods' message and every nearly every round the test subject was
>>>able to attack me (about 1 in 10 rounds he would not).

***GZ SAYS***
As most high level enchanters from Beta+ can tell you, there are two saving
throws that happen with an "Enthrall" style effect (such as Kelin's Lucid
Lullaby) hits a creature. The first saving throw is against the target's
Magic Resistance. The second saving throw only happens with high level
monsters - they get a secondary save based on their level. The reason for
this is that the Enthrall effect is very, very powerful - it allows a single

player to remove a creature from combat. This means that a party that could
handle two "X" level mobs might be able to take three, or even four of them
on if there is somebody around with the Enthrall effect.

Because of this (read game balance) higher level monsters have a harder time

being enthralled. At lower levels, a single player can take out a single
opponent of equal level. By mid levels this is much harder, and by high
levels it is virtually impossible. Allowing a single player to remove one or

more creatures from combat at high levels is sick level powerful - to the
point that we designed an entire classes specialty around doing it.

The second saving throw does not send a message the environment - and that
is something that is on our list of issues to address. There are, however,
no bugs with the Song.
**************