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Message ID: 12780
Date: Fri Jan 7 23:42:10 GMT 2000
Author: Kimes, Dean W.
Subject: RE: GZ answers


GZ contacted me today to ask what I was doing and how my results were so
different from his 125 tries against a snake, 1 attack when it should not
have. I sent him the text file again with my breakdown. Anyone else
interested in seeing the log file can email me and I will send it to them.
It showed a 20% false nod rate for mobs in steamfont of level 3 or less. I
offered to have GZ come onto E'ci and I would gladly duplicate the test for
him while he was present as I have no doubt it would happen the same way it
did before. I would guess that we got his attention though and he is
perplexed as to why he was unable to duplicate our results.

Kit

-----Original Message-----
From: Reece, Tom - 25IDL G4 [mailto:g4mntofcr@...]
Sent: Friday, January 07, 2000 2:39 PM
To: eqbards@onelist.com
Subject: [eqbards] GZ answers


Kitasi,

I remember you posting a few weeks back that you did extensive tests with
lullaby against newbie mobs and that you sent the results to GZ? Did he
ever send you a response? Perhaps you can repost the results on the message
board Rokenn posted his original thread on and get some feedback on your
test.

One other thing that still bugs me on this topic. GZ stated that higher
level mobs get a second chance to resist lullaby and pixie. He acknowledged
that no resist message is generated if they make the second resist and that
is something they will work on. But based off the numerous posts that have
been made on this topic, this was not always the case. Until a couple of
months ago, if you got the two songs to stick you didn't have to worry about
the mobs still attacking you unless someone in your party woke them up by
mistake (i.e. attacked them directly or cast AE spells). So here is a
two-part question to John Kim and the higher level bards who have been
posting on this topic.

1) Did lullaby and pixie work as expected against higher level mobs but then
Verant secretly nerfed the two songs to give higher level mobs the second
resist chance. Example: at 30th level, you could consistently pixie strike
lizard judicators and they stopped attacking. New patch goes in, your still
30th level and fighting lizard judicators. After the patch, you notice that
pixie isn't working like it used to.

2) Is it possible that when you started noticing that lullaby and pixie
strike didn't work as well as they used to, the reason for it may be that
you were gaining levels and began fighting more often the higher level mobs
that get the second resist? Example: your 30th level and fighting the
glyphed mobs in the Mistmoore graveyard. Pixie strike seems to work as
expected. At 35th level, you move into the courtyard in Mistmoore and
start fighting all the ancille mobs. You notice that mobs are still
attacking even though they didn't resist the song. You think pixie strike
has been secretly nerfed but in fact nothing has changed with the song
except the ancille mobs get a second resist check while the glyphed mobs
only get one.

Galtin of E'ci

> Well, this about does it for me. Unless Decaying Gnome skeletons and
> large
> rats are now higher level monsters GZ is a fool. I don't usually say that
> lightly, but in this case it is well deserved. Giving us the lame excuse
> that higher level monsters get an unseen second save is blatantly
> ridiculous. The song does the exact same thing against level one
> monsters.
> I've had it up to my ears with this ridiculous rhetoric.
>
> Kit
>
>

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