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Message ID: 12866
Date: Mon Jan 10 20:33:38 GMT 2000
Author: Benjamin Jerrad Segal
Subject: Re: Enchanters vs Bards


On Mon, 10 Jan 2000 Richardson.Paul@... wrote:

> Problem 1: Overlapping duties. Many Bard tasks can be done better by
> Enchanters. Crowd control, buffs, and mana regen are the big three.

People tell me my mana regen is better than theirs, have to take their
word for it. But since both work together, more is better.

Remember there are always more things you can do when you don't have to do
crowd control. I love grouping with [good] enchanters cuz I can just
assist the tank and let them deal with extra spawns.

> Problem 2: Enchanters make Bard AoE songs more or less useless.

When all else fails, buff. A good motto to live by. Enchanters (good
ones) I group with cast augmentation with me around, lasts longer and
saves mana and with my anthem/celerity/mcvaxius/verses adds up to plenty.

> Since so many of our songs are AoE,

I made a post not too long ago running through all our songs and their
uses. Never do I not have something else to sing, 8 slots is far too few.

> Problem 3: Bard invis song kills Enchanter pets / breaks charm.

I haven't used invis for the group in forever, last time was Mistmoore in
like mid20s. Invis isn't worth keeping mem'd, it's use is limited to
personal movement through live side lower guk, getting to the solA bug
zone, etc. If a pet is present, give warning that the pet is going to die
to prevent your group from being trained on (forcing you to zone, causing
pet to die).

> Problem 4: For some reason, most Enchanters I've grouped with are total
> jackasses.

Situational, to be sure. Sometimes you can't win a roll for the life of
you. I give orders constantly when groups aren't performing efficiently.
Last night was a great example of a bad group: warrior rogue me cleric
wizard enchanter. Warrior I've been with before, great guy. Rogue is in
my guild. Other three stank. Wiz would sometimes do ok, but more often
would start casting when the mob was running, which sure gives them the
finishing blow at the cost of a rather large amount of mana better used
earlier in the fight. Enchanter at first wasn't doing crowd control, then
started using mesmerize for it (instead of enthrall).

The exasperation set in when the rogue asked three times for buffs and
received nothing. I finally had to msg the cleric and ask him to buff the
rogue (giving the buffs by name, mind). The enchanter never once cast
augmentation, alacrity or celerity, and his slowdown spells were so
sporatic as to be an afterthought. Of course, he was quite quick about
turning himself into a werewolf when THAT enchantment wore off.

Bottom line, there are always people at any level that don't know how to
utilize their class' specializations. Bards that bellow, shamans that
melee, enchanters that nuke, all you can do is remember names and avoid
grouping whenever possible.

> Anybody have any tips on how a Bard and Enchanter can group together
> successfully and work with each other rather against?

At level 20, I would have mem'd:

Anthem
Hymn
Lullaby if no [good] enchanter
Largo's
Selo's if outdoors
Lament if puller
Invis if Unrest/Mistmoore
Elemental and Guardian if fighting casters
Chords/Denons for use in 1 mob situations (and when group is full health,
use denon's for practicing brass btwn pulls)

There's always bellow in a pinch.

Athren Notechaser, 44th composition in progress
Cazic-Thule