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Message ID: 12912
Date: Tue Jan 11 19:29:45 GMT 2000
Author: Jerry Luttrell
Subject: Re: EQ Testing Procedure
>From: "Kimes, Dean W." <Dean_Kimes@...>______________________________________________________
>Reply-To: eqbards@onelist.com
>To: "'eqbards@onelist.com'" <eqbards@onelist.com>
>Subject: [eqbards] EQ Testing Procedure
>Date: Thu, 6 Jan 2000 01:58:05 -0700
>
>Well, here you have it straight from the EQ team themselves. In an excerpt
>from the test server:
>
>Solution:
>
>Ideally, Feign Death should work like Invisibility, where summoned pets
>suicide and the charmed ones break Charm. We do not want, however, to
>adversely affect lower level Necromancers to such a large degree. What we
>do recognize is the need to prevent higher level Necros from exploiting key
>spawn points. Hence, when you Feign Death, any charmed NPC will
>immediately
>break Charm. However, summoned NPCs (pets) will not be affected. While
>this still allows the use of the Feign Death tactic with your summoned pet,
>it does not imbalance the game and many dungeon spawns to the degree that
>charming an NPC does.
>
>We would appreciate diligent testing of this change, to insure that no
>unforeseen problems have been caused by it.
>
>-The EverQuest Team
>
>So now they are saying they would appreciate diligent testing of a change?
>Wtf? Who is the customer and who is the service provider here? I guess
>this tells us everything we need to know about Verant test procedure.
>Throw
>the code out on the test server and hope some player puts it to task.
>
> Kitasi
> more disillusioned than ever