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Message ID: 13026
Date: Wed Jan 12 18:52:37 GMT 2000
Author: kim@xxxxxxxxxx.xxxx
Subject: Re: Boasting 'Bout Bellow


On Wed, 12 Jan 2000, Robin Wise 3 wrote:
>
> Last night a group of my guildmates went frost giant hunting to get a mage
> some toesies. The group was 50 druid (puller), 47 mage (in search of
> toesies), 37 cleric, 35 druid, 35 wizard, and of course the singin' fool
> with 37 more-or-less useful songs. The mage whipped up a nasty pet, and
> awayyyy we went.
>
> Now, short quiz: granted you're in a group with ONE primary tank (a pet)
> that is not affected by your songs, and granted you have a target that's red
> to you, what would YOU do?

With 5 casters, I probably would've done Clarity Clarity
Clarity. Or may Clarity <other> Clarity <other> etc. Of
course, if they're ping ponging, you probably couldn't keep
them all in range. Bear in mind that the higher level giants
and stuff will resist spells 100% unless they're cast within
melee range

> I wove Celerity, Bellow, Bellow. Yup, that's right. The druids and wiz
> were playing pingpong with the giant (we avoided melee as much as we could -

L50 druids can cast starfire - a 600+ fire-based DD. If I can
give the druid enough extra mana to cast one extra starfire
(which is what I was doing in MM with Clarity, Hymn, and a
manastone), that's the equivalent of about 20 Bellows. And my
songs help the rest of the group as well.

Mind you, there are still cases when Bellow has its place.
But because it's DD and not a group enhancer, its relative
usefulness declines the more people you have in your party.

> I had a hard time keeping him in range of my melee attacks - even snared,
> they have long legs, y'know? We killed about 10 giants, I think... and in
> that time I had 2 resists from Bellow.

Except for some mobs that move extra fast (shadowmen, etc.) or
extra slow (beetles), everything moves at the same speed.
Giants move at the same speed you do - walking speed if
snared. If a mob is constantly changing direction, you need
to get perpendicular to its motion so that it's moving side to
side on your screen, not front and back.

--
John H. Kim
kim@...