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Message ID: 13271
Date: Wed Jan 19 15:03:15 GMT 2000
Author: Peck White
Subject: Re: fustrating bard levels


Hmmm. I got thru level 20 buy hunting in Highhold
Keep. I would get my name on the Main Room List and
then go to the gnoll side of Highhold Pass and solo
the various spawns there until my name came up. I
went from 1/4 bubble into 20 to a sliver left to level
last Sunday. Only one death in that time due to a
couple of our casters deciding to duel between spawns
and were therefore low on mana when a guard spawned.
I got level 21 the next night after about 4 kills. So
level 20 was relatively painless for me.

If you want to go someplace that isn't camped (at
least on Mithaniel Marr) then pick up one other person
near your level and go to the Undead Isle. This is
the first island to the right when facing the ocean
from the dock at the Sister's Isle. You can recognize
it because it is barren rock. You have to kill the
Greater Skeletons to get the Gargoyles to spawn. The
Gargoyles will range in level from low blues to
yellows for a level 20 character. With 2 people you
should be able to pick up about 1/2 a bubble an hour
with no deaths. There are 4 spectres at the very top
of the island. Aggro those and don't even bother to
run because your dead, but this will never happen with
a little bit of caution. As an additional benefit the
Gargoyles drop eyes that you can sell at the Sister
Isle for 9.5 pp each with "Kindly" faction. My
hunting partner and I made 45pp in about 2 hours there
this past weekend. Also the Gargoyle death animation
is one of the best I've seen so far.

Hope this helps,

Tomerrilin,
Bard of the 21st Song,
Mithaniel Marr

--- Donny Dane <ddane@...> wrote:
> Well,
>
> I got my bard to 20th level...
> I played 20th level for about 6 weeks ( a couple of
> hours a night). Every
> death cost me about a week of play time.
> One group I was in, let me die 3 times, with no one
> else near death (2
> clerics!), so i bailed. I've nearly lost 20th, now,
> and have pretty much retired my bard. (Who ever
> said 20 wasn't a hell
> level???). I'm playing my DE Enchanter now (up to
> 9th level)
> Leveling the enchanter is much easier than it was
> with the bard.
>
> I would LOVE to continue playing my bard, but I
> can't figure out how to get
> experience, and keep it, especially in pick-up
> groups. Unfortunately, most
> of my guild has surpassed me in levels, and I no
> longer get xp if I group
> with them. I would love to power-level up to around
> 25 or so, and join my
> guildmates, but I have been unable to find anyplace
> that is not camped to
> the hilt on Solusek Ro. The aviaks are consistently
> camped, both in South
> Karana and Lake Rathe. Solusek A is a death trap.
> Likewise, with Unrest
> and the Cauldron.
>
> If anyone out there has some novel ideas on how to
> find stuff to solo power
> level with, I would love to hear it. But, for now,
> MacGrough is retired
> (sitting in ButcherBlock after 2 deaths in
> Cauldron).
>
> MacGrough Mich'Rathe
> 20th Song Bard - Solusek Ro Wanderers
> Aazure
> 9th Spell Enchanter - Solusek Ro Wanderers
>
> ----- Original Message -----
> From: G.W. Willman, IV <gww6e@...>
> To: <eqbards@onelist.com>
> Sent: Wednesday, January 19, 2000 2:18 AM
> Subject: [eqbards] fustrating bard levels
>
>
> > From: "G.W. Willman, IV" <gww6e@...>
> >
> > Couple of people have posted and been struggling
> during the same levels I
> > had difficulty with the first time around, so I
> thought I'd drop a few
> tips
> > on how and why you should peserve (its amazing
> what you see in hindsight):
> >
> > The general concensus is that the time from 19th
> to 26th is quite
> > fustrating; you're at the point were the disparity
> between your melee and
> > your tank friends melee prowess begins to show,
> and yet your songs don't
> > adiquately compensate for that lost. Its
> difficult to find a good group
> > during this time because this is also the weed out
> period - worse that
> hell
> > levels, the 20's test your commitiment to that
> class in my opinion.
> >
> > At anyrate, your position is clear (push past
> these levels as quickly as
> > possible) and while boring, doing the noterious
> deepwater goblin pets of
> > Lake Rathetear will get you though it, and will
> get you out of your rut.
> I
> > just checked today as I sold at the ogre camp, 2
> pets still run by every 2
> > mins. As someone here stated before [referring to
> hell levels], 'Quantity
> > over quailty." Just set up camp right near the
> ogres on the hill if
> you're
> > solo, or right at the tree in the gut if you're in
> a group and go to work.
> > You have a convient zone line if something goes
> wrong and a food and water
> > vendor literally next door. You can kill the
> bandits on the other side of
> > the gut handily for lunch money.
> >
> > Trust me, stay on it, you'll get through it in
> about a week with modest
> play
> > time doing the pets and then suddenly your 20's
> songs, powered by your new
> > higher levels, will be more effective and desired
> in a group (for the
> > record, besides selo's, the song I ALWAYS have
> mem'd: chain, even if I
> > grouped with 3 rangers and 2 druids you couldn't
> pay me to forget the
> song.
> > Just like insurance, ya hope you never have to use
> it but you don't leave
> > home without it.). I suppose there is an argument
> to go through these
> > levels the traditional way, but I did that the
> first time around -- it was
> > painful and in the end the only valuable
> lesson/tactic/govering principle
> I
> > drew from the experience was "Ain't doing that
> again!"
> >
> > Have fun and good luck,
> > -GW
> > <Tork@Nameless>
> >
> >
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