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Message ID: 13377
Date: Thu Jan 20 23:03:14 GMT 2000
Author: Kimes, Dean W.
Subject: RE: Re: Pets (was Rumors)


You being the cleric guy, how do you feel about magicians having better
healing spells for their pets than clerics do for others now? I cannot
fathom this change personally, it seems to be incredibly anti-group oriented
to me. Maybe now magicians will stop whining about necros with pets soling
to 35th since they can too.

Kit

-----Original Message-----
From: Wayne Sheppard [mailto:mrwayne@...]
Sent: Thursday, January 20, 2000 4:02 PM
To: eqbards@onelist.com
Subject: [eqbards] Re: Pets (was Rumors)


From: "Wayne Sheppard" <mrwayne@...>

> Date: Thu, 20 Jan 2000 14:00:43 -0500 (EST)
> From: <kim@...>
> Subject: Re: Rumors
>
> On Tue, 18 Jan 2000, Ken Bachman wrote:
> >
> > Much as people talk about Bind and Gate, I personally
> > think that the pet spells are the most ridiculously
> > overpowered spells in the game (with the possible
> > exception of Group Mez). I soloed my Enchantress to level
>
> Yeah. Most of the pet classes (mage the possible exception)
> would be just fine without a pet - still better than any melee
> class. I got into an argument about this with some guy once -
> he thought it was ok that a L49 pet could kill a L50 melee
> player in a straight one-on-one fight. His reasoning was that
> duels were a special case. Pets are balanced because they're
> dumb, so in a real fight you would always prefer a real tank
> to a pet. I told him if his reasoning was that intelligent
> player + dumb pet was an acceptable combo, then they should
> allow the melee classes to be able to summon caster pets.
> Never got a reply to that one...

SK get a pet. My SK friend (lvl 36) said don't bother saving bone chips for
him anymore as his pet was useless. I didn't inquire further.

(please don't take this next section too serious, I'm not)

As to caster pets for melee classes, that would be a joke. Assuming same
rules as other pets, a level 50 would summon a lvl 39 pet. This caster pet
would hit the full resist cap for no effect on creatures 45+. You wouldn't
be able to control what spells the pet casts, the stupid pet would get to
make this choice. And remember how one blast-happy wizard can cause the
whole party to die, one blast-happy stupid pet would be even more trouble.
It wouldn't take long for tanks to realize they are better off without pets.

What you really need is a pet cleric that follows you around and casts heal
on you in combat. That's what every tank really wants. Knowing Verant,
you'd probably get stuck with a pet bard that doesn't even know how to sing,
much less twist. And if it could sing, it would only Bellow in battle and
play Jig to speed up mana regen.


But seriously, pets are very nice under the right circumstances. Pets come
with a lot of baggage that make them less valuable than a tank in almost
every way.


Wayne



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