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Message ID: 13596
Date: Mon Jan 24 20:58:02 GMT 2000
Author: silky@toybox.webtoys.net
Subject: Re: PoA bard quests plus a rant


Being a longtime UO player - and looking for a 'virtual world' - this has
ALWAYS been my #1 complaint about EQ - also the clue that OSI is most
afraid Verant will catch onto.

I love both - but UO is a 'world' - EQ is a 'game' in it's current state.

People live in worlds - practically indefinately. People win games and move
onto something else.


At 11:04 AM 1/24/00 -0500, you wrote:
>From: kim@...
>
>On Fri, 21 Jan 2000, Dark wrote:
>>
>> Actually you get to play a new class so not boring. They have to fix
>> overcrowding with high levels first and their is no reason they should
>> bother with anything else until that happens otherwise Verant will lose a
>> good percentage of their customers.
>>
>> Naeeldar
>
>This is actually a criticism Raph Koster (Designer Dragon) had
>with EQ. As currently implemented, EQ is an advancement-based
>game. After you hit the top level, there is little to do
>besides the same thing over and over to get more stuff. UO
>(even with its faults) gets around the problem by being more
>of a social game - there are lots of new things you can do
>once you max out all your skills.
>
>Now that the ranks of L50 players are growing, Verant is
>having to come to terms with this problem. The expansion will
>only delay the problem, not solve it. If the level cap is
>raised to 75, they'll run into the same problem when people
>start to hit L75. (And now you know why I think it's really
>stupid to buy a L50 character on EBay. :)
>
>Btw, if the poll on the Everlore site is accurate, L45-50
>players make up about 6% of the playerbase.
>
>--
>John H. Kim
>kim@...