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Message ID: 13623
Date: Mon Jan 24 22:04:17 GMT 2000
Author: Kimes, Dean W.
Subject: RE: PoA bard quests plus a rant


Our biggest problem in Sol A was like Guk it really requires your group to
include a ranger if your bard doesn't have chains yet. Roots just weren't
enough to keep the gobbies from fleeing and causing trains as trying to kill
the rooted goblins usually ended up freeing them too quickly. If the 'real'
reason they made Acellerando not work indoors because of trains, why don't
the goblins get changed so they don't cause trains? One bad party causes
far more trains than a bard with Acellerando ever would. Anyhow, from my
experience no ranger = no Sol A or Guk until your bard is 23rd minimum.

Kit

-----Original Message-----
From: jhenders@... [mailto:jhenders@...]
Sent: Monday, January 24, 2000 3:04 PM
To: eqbards@onelist.com
Subject: Re: [eqbards] PoA bard quests plus a rant


From: jhenders@...

On Mon, Jan 24/00, kim@... wrote:

>
> There is a ton of stuff out there in the L20-40 range that
> most people don't fight, either out of ignorance or fear. If
> I knew then what I know now, I would've been making about half
> a level per night. Heck, I took what I learned about
> Mistmoore, set up my L30-40 friends inside the castle, and
> they were making 3-4 bubbles a night.
>

When I leveled my druid on Tribunal I made a point of mainly going
places I missed the first time around. It requires a lot more together
group to do Perma, Guk and Sol A for experience than most first time
characters probably have, but it definately can be done.

--
Artificial Intelligence stands no chance against Natural Stupidity.
GAT d- -p+(--) c++++ l++ u++ t- m--- W--- !v
b+++ e* s-/+ n-(?) h++ f+g+ w+++ y*


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