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Message ID: 13632
Date: Tue Jan 25 01:28:24 GMT 2000
Author: Naeeldar
Subject: Re: PoA bard quests plus a rant


This is the point though I don't want new stuff I want less crowded areas
where I can hunt and get loot. I don't care if it's any old loot but I want
loot. Like I said I love guk and I have no problems with the stuff I just
want to be able to hunt and get loot like lower guk. They can make the same
loot in guk spawn in Paw for all I care but give me a zone where I can get
some loot. Again I think the hihg level prohblem is more deservering
consdiering you just want new stuff well you can do that go level some and
you can get new stuff.

Naeeldar

-----Original Message-----
From: Kimes, Dean W. <Dean_Kimes@...>
To: 'eqbards@onelist.com' <eqbards@onelist.com>
Date: Monday, January 24, 2000 4:12 PM
Subject: RE: [eqbards] PoA bard quests plus a rant


>From: "Kimes, Dean W." <Dean_Kimes@...>
>
>One big problem is the items that were nifty and new to you when you first
>got them at 21st are items we bought when we were 12th level. You think
you
>want new loot? Since nothing ever decays in the game the mobs we now fight
>carry loot we have used and in some cases discarded several levels ago. I
>had the same weapons at 12th level that I did at 19th level because they
>were easily affordable at 12th even though they came off of mobs I couldn't
>hope to face for another 6+ levels. The only way I can get any new
>interesting loot at this point is to buy it or camp one of the ultra-rare
>spawns for days on end. EQ is the perfect example of a trickle-down
>economy. Too bad we mid-levels would love to have something we could earn
>directly. We have the same problem you do at lvl 50. I don't really care
>all that much about xp either. Getting xp is boring unless like sitting at
>the same place for weeks on end killing the same things over and over
again.
>i too would like to get some nifty new stuff. Unfortunately anything that
>would be new to me is from mobs 10 levels higher than I am.
>Bsically the problem is the same but for different reasons. You want items
>not xp because xp does you no good. I want items not xp because I find
EQ's
>way of getting xp quickly very boring. Nifty new items are kinda cool, but
>presently unavailable. Of course if they did open a new zone for level
>20-30 all the 50's would swarm in and kill everything just to see what it
>dropped anyhow so I still wouldn't find anything new. Maybe they need to
>make a new zone with a level maximum.
>
> Kit
>
>-----Original Message-----
>From: Naeeldar [mailto:jackal@...]
>Sent: Monday, January 24, 2000 2:00 PM
>To: eqbards@onelist.com
>Subject: Re: [eqbards] PoA bard quests plus a rant
>
>
>From: "Naeeldar" <jackal@...>
>
>I know but then again us 50's played with less then you have now you guys
>just want some new stuff I just need a place to hunt and I've got a 21
>shaman right now. There is plenty of places to hunt and there are quests
>here and there but the bottom line is you guys can play it's getting to be
>unplayable now to wherem ost people don't pla ytheir main chars at all or
>rarely rather because of overcrowding. This is the problem I am forced to
>play my mid level chars so there must be something right for you guys.
>
>Naeeldar
>
>-----Original Message-----
>From: Reece, Tom - 25IDL G4 <g4mntofcr@...>
>To: eqbards@onelist.com <eqbards@onelist.com>
>Date: Monday, January 24, 2000 3:34 PM
>Subject: [eqbards] PoA bard quests plus a rant
>
>
>>From: "Reece, Tom - 25IDL G4" <g4mntofcr@...>
>>
>>I think we have covered all the bases in this thread. I also think its
one
>>of those threads where both sides of the argument are correct. As a 50th
>>level character, Naeeldar's opinion is the the #1 problem with EQ is that
>>there isn't enough stuff for 50th level players to do. I agree with him
>>100%. As a 32d level player, my opinion is that the #1 problem with EQ is
>>that Verant seems to be neglecting the 46- players. By this I mean there
>>are a lot of areas in the game that need to be fixed, i.e. more quality
>>quests, new items for medium level characters, bugs, etc.
>>
>>Bottom line is that if EQ is gonna remain profitable over the next few
>>years, both areas need to be fixed. Verant has stated that they have
>>multiple teams working on different areas (expansion, fixing current game,
>>etc). It just seems to me that all improvements to the game are geared
>>toward keeping the 46+ players happy (i.e. all the teams really working on
>>the same thing) and not fixing the stuff broken in the current game. IMO,
>>fixing whats broken in the current game and adding new content (quality
>>quests) is more appropriate for the long term health of the game. Now the
>>counter argument is that if the level 50 players don't have something to
>do,
>>they will cancel their subscription. Here's my opinion on that. At some
>>point in time, I think you just have to say its time to hang up the spurs
>>and move on. Either you start another character or you move on to another
>>game. Like Kitasi said in his post, the programmers will never be able to
>>keep up with the level 50 players. The expansion will only be a short
term
>>fix. Assuming EQ2 is several years down the road, fixing the current game
>>(bugs) and adding new content (for everyone level 1-50) is the only viable
>>option from a business perspective IMO.
>>
>>Galtin of E'ci
>>
>>> Actually I think Verant is missing the point there. They will never be
>>> able
>>> to do enough to keep up with the level 50 players unless they totally
>>> ignore
>>> the lower level players. The majority of the level 50 players play the
>>> game
>>> far too much for Verant to be able to keep up wit providing them new
>>> stuff.
>>> Although those players play the game more they don't pay any more than
>the
>>> lower level players. I have lost close to 20 guild members just in my
>>> guild
>>> because they were tired of Verant only doing things for level 46+
>players.
>>> Eventually at this rate Verant will only have those level 46+ players
>>> left.
>>>
>>> Kit
>>>
>>> Actually you get to play a new class so not boring. They have to fix
>>> overcrowding with high levels first and their is no reason they should
>>> bother with anything else until that happens otherwise Verant will lose
a
>>> good percentage of their customers.
>>>
>>> Naeeldar
>>>
>>>
>>
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