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Message ID: 13978 
Date: Fri Jan 28 19:29:36 GMT 2000 
Author: Wayne Sheppard 
Subject: Re: Alternate overcrowding solution 
As several people have noted, one cause of overcrowding is a higher level
character soloing in a spot designed for a group of lower level characters.
One level 50 camping Item X takes a potential spawn area from a group of
level 20's.
Potential solution:  Magical items don't drop if the character doesn't get
any experience.
+ reduces farming
+ reduces twinking
+ frees up spawns for appropriate level groups
- forces you to get an item before you gain a certain level
- forces you to trade for an item you can't get yourself
Any comments?