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Message ID: 14103
Date: Mon Jan 31 23:43:56 GMT 2000
Author: Blitz Krieg
Subject: Re: (OT) Lower level discrimination was Play Time?


Lynnx wrote:

> Being lvl 23 for 2 weeks?? why?? dunno. I actually
> leveled through lvl 30 faster than I did lvl 23 even though I died 8 times
at lvl 30 :( Life is
> tough at times. Anyways, Lvls 27-30 took 2 days of about 5-7 days each.
Why? steady
> blues and no deaths. This seems to be the key in all things. It seems
that this game gets
> easier with time, I certainly think so. As you get higher, you play with
more compentant
> people. Sure, you understand the game if you play to 20, but beyond that
is where the
> learning begins. Certainly it will continue for me.
>
> Sorry for rambling, I suppose what I want to say as well is that having a
high level character
> has nothing to do with having the Power Level Tendancies. Often being in
the right place at
> the right time and meeting the right people will level you beyond your
wildest dreams all the
> while you are having a great time goofing off on the down times.
>


That's how it was for me as well... the 20's were my hell levels. I went
thru 27 - 37 in about 1/4 the time it took to go thru 19 - 27. I must have
died nearly 200 times in my 20's. One major benefit is being ported out of
a battle gone awry, rather than trying to crawl to the zone. But mostly it
is being with competent people and working lots of blues rather than few
reds. I've averaged about 1 death a level since 27, quite a change from my
20's. And _that_ definately adds to the fun factor. _I_ am certainly
enjoying the game more staying alive instead of trapsing back from my bind
point. :-)

Right now, my Bard is somewhat on the shelf until they sort out the
overcrowding problems. It's more fun playing a level 8 Shaman in Kerra Isle
(and training myself to death :), than it is spending 45 mins trying to find
a place to hunt... Even Paw is crowded on Xegony these days.

Darkfox Reven'tsol