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Message ID: 14105
Date: Tue Feb 1 00:14:44 GMT 2000
Author: Kyle Sibbald
Subject: RE: Warping


I noticed this happening a lot too. Especially when you are working with
ladders like in lower guk. Sometimes they warp once and warp no more,
sometimes they'll do that through the entire fight. I have been playing
around with this and have noticed that successfully pixie striking the mob
will tend to stop it from warping. I'd guess Lullaby would do the same.
YMMV.

Good Journey

Sineras Silverlyre, The Divine Alliance (Cazic-Thule)

-----Original Message-----
From: Ryan Honeyman [mailto:honeyman@...]
Sent: Monday, January 31, 2000 1:02 PM
To: 'eqbards@onelist.com'
Subject: RE: [eqbards] Warping


From: Ryan Honeyman <honeyman@...>

> The warping in Q Hills is definitely NOT (ooh sorry Harm, sir 20 lashes)

/lash /lash....

And the warping I'm talking about is:

Harmonic pulls a X mob.
X mob has poor pathing.
X mob doesn't follow Harmonic, instead it turns around and get stuck.
Harmonic waits.
X mob then warps ontop of Harmonic.
Harmonic steps off, and fights.
X mob warps ontop of Harmonic again.

This crap has been in the game for months and months. It was to
address those dumb fawks who were standing in safe spots and killing
monsters. Now the mobs warp on you. (They can hit you, you cannot
hit them). But they don't do it once, they do it everytime you move.
Thus, I lose 50% of my combat rounds trying to skirt around to hit
the enemy before it plops down ontop of me.

And they wonder why players find ways to trick monsters or exploit
them. I feel like the monsters are exploiting me!

Harmonic.


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