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Message ID: 14132
Date: Tue Feb 1 21:49:12 GMT 2000
Author: Jeff Illian
Subject: Re: SBLive crashes (OT) Sound Problems in general


Too bad I get the "ding" of death every 30 minutes or so ever since the
patch. I almost NEVER crashed and since the patch, I can't even play the
game. And yes, I do have the latest SB Live 3.0 drivers...

Taneran

----- Original Message -----
From: JasonF <JasonF@...>
To: <eqbards@onelist.com>
Sent: Sunday, January 30, 2000 4:45 PM
Subject: RE: [eqbards] SBLive crashes (OT) Sound Problems in general


> From: "JasonF" <JasonF@...>
>
> Oh yes.. Virtually every mob has a movement and idle sound of some sort.
> The sounds effects in EQ are the best of any game I've every played.
That's
> the one thing that I have *never* seen a complaint about in any forum.
> There aren't any sounds that I can think of in the game that sound
"wrong".
> The next time you play, pay attention to some of the sounds and try to
> imagine how they came up with them. Ambient sounds, beetles, spiders
> walking, snakes hissing, frogloks (splicka, splicka, splicka), Aviaks,
> lizards in CT, giants, Spectres, Ghouls... The sounds effects in EQ are a
> work of art that surpass the graphics by a healthy margin imo.
>
> FYI: I'm using Soundblaster Live!
>
> [45 Bard] Crier (Half Elf) <Seekers of Norrath> ZONE: work
>
> > From: "Kimes, Dean W." <Dean_Kimes@...>
> >
> > Yeah, I never had any idea. Apparently bears grumble as they walk,
wolves
> > howl, giant beetles and spiders make funny chittering noises when
> > they walk?
> > I assume since no one has laughed and said I was insane that these
sounds
> > really occur. I was floored the first time a groupmate asked why I
didn't
> > hear a giant coming. I had no clue what he meant.
> >
> > Kit
>
>
>
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