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Message ID: 14256
Date: Thu Feb 3 20:28:04 GMT 2000
Author: Rokenn Swiftsong
Subject: Patch Message


Patch process complete.
******************************************************************************

February 3rd, 8:00am
--------------------

The following changes have been implemented on the live servers:

*Spells*

- Lay On Hands: Enhanced to heal more hitpoints per level.
- Enveloping Roots: Casting time reduced to match Immobilize
- Skin Like Nature: Small Damage Shield added. This will stack with other
shields.
- Insidious Fever: Casting time reduced.
- Insidious Malady: Casting time Reduced.
- Burnout series: Negative HP component removed to bring it in line with the
Necromancer's Intensify/Augment death series.

*Songs*

- Syvelian's Anti-magic Aura: Potency increased.
- Shauri's Sonorous Clouding: Now also grants See Invisible. Party members
can now see each other while under the effect of this song.

Additionally, the following songs have been given a slightly larger radius:
- Selo's Accelerando
- Agilmente's Aria of Eagles
- Shauri's Sonorous Clouding
- Tarew's Aquatic Ayre

*PvP-Teams Change*

Customers on the PvP-Teams servers have been plagued by a tactic known as
"Bind Rushing". Casters would bind themselves in a hostile area or dungeon,
and attack everyone of an opposing race in the area. Sooner or later the
caster would die. They would then respawn, memorize a few spells, then jump
back in to attack their wounded opponents.

As a first step in combating this practice and improving life for those on
the PvP-Servers, casters will now respawn with zero mana after being killed
by another player in a duel or open combat.

This code is new for those on Tallon and Vallon Zek. It has been in place
for some time on Rallos Zek and works very well there.

*The Plane of Sky*

All spells that grant levitation will no longer function in the Plane of
Sky. This affects spells cast by Wizards, Enchanters, Shamans, Druids,
Necromancers, and Bards. The Plane of Sky is designed to be completed in
certain fashion, and the existence of these spells allowed the islands to be
completed out-of-order.

A teleporter will be placed on the first island in the next patch to allow
people access to the room below.


- The EverQuest Team

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