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Message ID: 14358
Date: Fri Feb 4 16:01:44 GMT 2000
Author: Kimes, Dean W.
Subject: RE: RE: RE: Harmonic's Super Rant Session (OT, very lon g)


The only problem we had was not enough rooting power. We could have really
used the Clinging Darkness line to slow stuff down so that it couldn't run
while our pets beat on it. Not being able to call off the enchanter pets
made them knock things out of root too much. We found that those darkness
DoT's stick just fine once a mob's tashan'd and really help out. Having the
mage was good, I was thinking pre pet change as well actually, still haven't
really adjusted to that yet.

Kit

-----Original Message-----
From: Wayne Sheppard [mailto:mrwayne@...]
Sent: Friday, February 04, 2000 8:29 AM
To: eqbards@onelist.com
Subject: [eqbards] RE: RE: Harmonic's Super Rant Session (OT, very long)


From: "Wayne Sheppard" <mrwayne@...>

> Date: Thu, 3 Feb 2000 16:12:37 -0700
> From: "Kimes, Dean W." <Dean_Kimes@...>
> Subject: RE: RE: Harmonic's Super Rant Session (OT, very long)
>
> I'd love to hear the results! But ooh the downtime!
>
> I was part of an all caster group of six that ventured into the new Paw.
We
> had 2 enchanters, a shaman, a cleric, a mage, and a wizard. It was boring
> kinda. We either annihilated the mobs we faced or got forced to gate real
> quick. With 3 pets we were able to get away every time though. If we'd
> have had 2 necros and just 1 enchanter and no mage I think it would have
> been even easier.

Just curious as to why you didn't want a mage? Necro pets were better
before the weapon delay adjustment, but now I think mages are just as good,
if not better. Necros are very mana effecient, but can't unload on
something fast like a mage can.


Instead of the all melee group, we went the other way. We have 4 mages,
enchanter and a wizard, all gnomes on VZ around level 11-13. With 5 pets
and blasting power from everyone, we take things down very fast. I don't
think a necro's DOT would get halfway done before everything was dead. With
plenty of summoned bandages, everyone has a good Bind Wound skill.
We can bandage up anyone to half health in 10 seconds or so.

Wayne



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