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Message ID: 1459
Date: Thu Jun 3 18:52:04 BST 1999
Author: tjaxon@xxxxxxxxx.xxx
Subject: Re: Paw - Bard heaven


Finally got to Paw last night...on Cazic its a bit crowded right now,
but late in the evening people start packing it in.

Musil - you're right - plenty of good loot, and that's just on the
guards and shaman so far. I'm level 12 so perhaps I can zoom here
quickly. Only one problem:

The named centaur Dudley mentioned I couldn't find! Checked all the
centaurs in the camp, none had names on them. It isn't much to speed
over to N. Karana and the gypsy camp, but a closer merchant would be
sweeter.

Anyone else run into this Centaur merchant before? Does he move from
the town?

Shadren, guard-bard of Rivervale

Dudley Stewart wrote:
>
> From: Dudley Stewart <dud@...>
>
> A bonus related to Paw is you don't have to go far to sell your loot.
> There's a Centaur camp in S Karana and in one of the houses there resides a
> named Centaur who also doubles as a merchant.
> I'm not sure if the named Aviak in the South West corner of the zone sells
> too - he doesn't like me.
> The centaur camp is roughly in the north east part of the S Karanas zone -
> turn left when you come OFF the bridge and head inland slightly, should
> find it after a couple of minutes.
>
> -----Original Message-----
> From: David Rubino [SMTP:tigger@...]
> Sent: Friday, May 21, 1999 1:48 AM
> To: eqbards@onelist.com
> Subject: [eqbards] Paw - Bard heaven
>
> From: David Rubino <tigger@...>
>
> My friends . . . many of you are asking for great places to hunt, and so I
> woulod like to make a single recommendatin that I KNOW will work. Starting
> at Level 12, go to Paw. You won't regret it.
>
> I got enough loot AND experience there (at the same time) to stay there
> from Level 13 to until I got Level 19. And on Fenin Ro there is NEVER
> anyone there (2 people at 8:00 in the evening one night, amazing).
>
> Before I describe the place let me just say that I finished my banded set
> at Level 14, and finished my bronze platemail set at Level 18. I bought my
> first combine longsword at Level 15, and my second at Level 17. I still
> have 200 plat left over.
>
> And this was all solo . . .
>
> Buy about 4 backpacks, you'll need them.
>
> Paw is the home of the Splitpaw Gnolls. You can find it by heading
> directly south when you cross into S Karana from the Bridge from N Karana.
> You will in time see hills and some rock spires that look like a Paw. There
> is a cave which leads to the zone entrance.
>
> At the entrance you will find Gnolls. Probably Level 8-10 or so. Most will
> ignore you.
>
> Eventually you will meet guards . . . which you can easily solo, and for
> good exp. They are level 10-12 maybe. They may have cloth armor. Keep it.
> They may have rusty weapons. Get used to destroying them, not worth their
> weight.
>
> You will also find Shamans. These are pretty weak, also about level 10-12.
> They carry much better loot. Keep gems, they are lightweight and valuable.
> The wooden totems sell for a plat a piece. The only weapon you should keep
> is the occasional cracked staff, which also sell for 1 plat.
>
> Eventually, you will be able to take nobles. They are Level 13-15. They
> carry cloth, gems, but also Snakeskin Armor, which sells for about 7 plat
> for each piece to other players.
>
> After that, you will find there are two big rooms which are often camped
> and which you should camp if you can. One room has three nobles, one
> Captain (Level 16) and High Shaman Lenrel (Level 16 or 17). Lenrel carries
> a Runed Totem Staff sometimes. Those sell for about 30 plat to other
> players. The other room has two nobles, three commanders (Level 15 or 16),
> and High Shaman Ren'Rex. Rex also drops a staff from time to time. Captains
> and commanders drop snakeskin often.
>
> Use your lull song ALL the time. There is a place with 4 shamans and 2
> guards that I basically lived for two levels. I would lull up to 4 of em
> and take the other two one at a time. Worked great.
>
> The real kicker? Gnolls hate water. They won't swim after you to try to
> kill you. And almost everywhere is close enough to water to get there
> before you die. So trouble does not mean death.
>
> There are some other secret places, and other things you will figure out
> (some monk quests as well). But this should be good enough.
>
> Oh, and get used to being encumbered. Yes you can carry about 50 over your
> weight limit and still win every fight again things that con blue.
>
> Good luck!
>
> -Musil
>
>
>
>