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Message ID: 14644
Date: Tue Feb 8 22:26:59 GMT 2000
Author: Reece, Tom - 25IDL G4
Subject: Lullaby test results
> I ran a bunch more tests - the equivalent of Lullabying a
> single Butcherblock snake for 21+ hours. One thing I noticed
> immediately is that they've changed the max number of mobs
> that can simultaneously attack you from 4 to 3. The 80
> charisma test was the toughest (skunk musk only lasts 5 min),
> but I think the result with the skunk was either a fluke, or
> skunks are more susceptible to mesmerization. So I'm tossing
> that test out.
>
> Charisma doesn't seem to make a difference (neither does a
> lute), so the sign error theory doesn't look good. But before
> you start complaining that charisma isn't working, keep in
> mind that this could be due to the large level difference
> meaning the chance to nod is already maxxed (albeit at a buggy
> level).
>
> Anyhow, it's completely obvious that the chance of a secondary
> resist is nowhere near what GZ said it should be.
>
> 4 snakes 154 chr
> 673 nods, 27 resists
> 700 total
> 428 nods (61.1%)
> 245 partial (35.0%) (36.4% resist rate)
> 27 outright (3.9%)
>
> 4 snakes 80 chr
> 447 nods, 13 resists
> 460 total
> 291 nods (63.3%)
> 156 partial (33.9%) (34.9% resist rate)
> 13 outright (2.8%)
>
> 4 snakes 110 chr
> 630 nods, 18 resists
> 648 total
> 418 nods (64.5%)
> 212 partial (32.7%) (33.7% resist rate)
> 18 outright (2.8%)
>
> 4 snakes 154 chr
> 667 nods, 21 resists
> 688 total
> 452 nods (65.7%)
> 215 partial (31.3%) (32.2% resist rate)
> 21 outright (3.1%)
>
> With the 8 snake tests, the total isn't divisible by the
> number of snakes because some would wander out of range due to
> the 3 mob rule, only to return when enough snakes were
> mesmerized that the wanderers could return to attack.
>
> 8 snakes 154 chr
> 3250 nods, 77 resists
> 3327 total
> 2105 nods (63.3%)
> 1145 partial (34.4%) (35.2% resist rate)
> 77 outright (2.3%)
>
> 8 snakes 110 chr
> 3536 nods, 101 resists
> 3637 total
> 2325 nods (63.9%)
> 1211 partial (33.3%) (34.2% resist rate)
> 101 resists (2.8%)
>
> 8 snakes 110 chr no lute
> 3170 nods, 105 resists
> 3275 total
> 2081 nods (63.5%)
> 1089 partial (33.3%) (34.4% resist rate)
> 105 resists (3.2%)
>
> Total of all tests:
> 12735 total
> 8100 nods (63.6%)
> 4273 partial (33.6%) (34.5% resist rate)
> 362 resists (2.8%)
>
> I'm going to try it with some different snakes next, probably
> in Freeport (once I figure out a way to stay away from the
> guards, since I'm usually afk while letting these tests run).
>
> Trivia: The logfiles for all the above were about 2 MB.
>
> --
> John H. Kim
> kim@...
>
>
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