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Message ID: 15070
Date: Fri Feb 18 01:17:09 GMT 2000
Author: Firehawk
Subject: FW: [EQ_Povar] Patch Info


Notice the distinct LACK of ANYTHING with the word BARD in it.. is it just
me or is this getting really depressing?

Adon
-----Original Message-----
From: sentto-148169-1190-firehawk=cloud9.net@...
[mailto:sentto-148169-1190-firehawk=cloud9.net@...]On
Behalf Of Gizzleoft
Sent: Thursday, February 17, 2000 7:20 PM
To: EQ Povar
Subject: [EQ_Povar] Patch Info


From: Gizzleoft <galloway@...>

For those of you who haven't had the time or haven't yet gone into the
game here is Today's patch information

Gizzleoft JusticeSeeker
List Owner

***Supplemental Patch Message***

There's one minor issue with Paineel that we neglected to mention in the
patch message. At the entrance to the city, there is an elevator that
must be activated with a key. The "keyhole" in this instance is a rock
that is on the ground near the lift. A minor bug exists that does not
allow people to click on the rock to activate the elevator. In order to
activate the elevator, players will need to hold the key on their
pointer, hover it over the rock, and press the "U" key. This will be
fixed in a future patch.

In addition, the patch message made reference to a teleporter being
placed within the Plane of Hate. The information provided concerning
this teleporter was incorrect. The information should read as follows:

- A bug exists within the Plane of Hate that sometimes causes people to
be transported to an inactive portion of the zone, from which there is
no exit. A teleporter has been placed within this area to transport
people who are trapped back to the entrance of Hate.


- The EverQuest Team



February 17th, 7:00am
---------------------

***Announcements***

The City of Paineel, home to the infamous Heretics of Erudin, is now
available via the Optional Patch. In addition, Erudites may now also be
Shadowknights in addition to the other classes available to them. All
Erudite Necromancers, Shadowknights, and Clerics who worship the God of
Fear, Cazic-Thule, now start in the City of Paineel. As such, if you
wish to create a character of this type from this point forward, you
*must* download the Paineel zone-files via the Optional Patch.

Please note that if you downloaded the Paineel zone files recently, you
must run the Optional Patch again to insure you have the correct version
of the files.

In related news, all of the entrances to the Qeynos Catacombs have been
fixed.

Enjoy!


***Patch Message***

The following changes have been implemented on the live servers:

*Spell Changes*

- The recast delay for many of the Shaman buff-spells have been reduced.

- "Reoccurring Amnesia" has had its casting time reduced.
- "Yaulp" and "Augmentation" should now stack.
- "Solidarity of Vision" has had its duration increased.
- The Druid spell, "Skin Like Nature", has been returned to its former
status due to popular opinion. As such, the damage-shield component has
been removed and the regeneration component has been re-applied.
- "Sense Magic" has been replaced in all cases by the "True North"
spell. If you have already inscribed the "Sense Magic" spell, the spell
icon will now automatically reflect "True North".
- A bug that existed with several damage-shield spells, causing their
damage to be subtracted rather than added when stacked, has been
corrected. The spells will now stack properly.
- The "Feign Death" spell, when cast by a Necromancer, will now have a
fixed duration. The Necromancer will receive several warnings prior to
the spell wearing off. This change was necessary because some
Necromancers found a way to gain experience through their pet while
being AFK for an extended duration, such as being in bed for the night.
Note: This does not affect Shadowknights or Monks.
- New Necromancer spells are now in game. Check your spell vendors.
- Alchemy has been revamped. Check with your local Shaman.
- DOT (Damage Over Time) spells will no longer hinder camping.


*General Changes/Fixes*

- The dungeon of Paw has again received a minor update to slightly
reduce the difficulty of the zone.

- All known issues with the SBLive sound card have been corrected.

- From this point forward, deleting a character will cause all corpses
belonging to that character to likewise be deleted. This change was
made primarily to stop a no-drop transfer bug. It also has the added
effect of cleaning up corpses for characters that people no longer
intend to play.

- Crippling Blows will now display the correct damage in the "You have
scored a Crippling Blow (###)" line.


*Corpse Looting Exploit*

Recently, an exploit was discovered that allowed certain unsavory
individuals to loot the corpses of other players without their consent.
The precise symptom of this is that the owner would find their corpse
stripped of everything except for no-drop items, and items in a bag with
no-drop items. This exploit was fixed in this patch.

If you were affected by this exploit recently, you are entitled to a
reimbursement of your lost items assuming that we still have a record of
what you had. Please contact a GM in-game to arrange for an
investigation.

During the course of the investigation, people who have exploited this
bug will be subject to disciplinary action by our GM staff up to and
including item wipes, suspension, and/or banishment.


*Rogue Enhancements*

Rogues received several enhancements as part of this patch:

- The chance to score a critical hit with a throwing weapon has been
increased significantly.

- When throwing a weapon from behind the NPC in question, a rogue now
has a chance to score a "Deadly Strike", for enhanced damage above and
beyond that of a critical hit.

- A new rogue-specific ability has been added to the "Hide" skill. It
is called "Evade". This skill has the effect of lowering the amount
that the targeted NPC hates the rogue, and has the potential of making
the engaged NPC switch to another target (preferably a tank) within the
rogue's group. It is essentially a "reverse taunt". This ability helps
mitigate the negative effects of the rogue's exceedingly high
damage-output potential. It also will in-turn help the rogue do even
more damage as the NPC is much more likely to expose its back. It is
engaged by targeting the NPC you wish to "Evade" and pressing the "Hide"
button. As a note, you must not be in combat mode in order to use this
ability.


*Mistwalker*

The Mistwalker will once again cast its spell as often as it used to
prior to the last patch. However, the resulting pet will now
automatically "dissipate" after one combat round. The change that
reduced the "proc" percentage on the weapon was made due to an
unintended interaction between the pet and the target when several users
of this weapon were attacking the same target. Since the new pet now
automatically dissipates after one round, the reduced "proc" percentage
was no longer necessary.


*Class-Specific Armor Quests*

Class-Specific armor quests, especially those belonging to Clerics,
Paladins, and Shadowknights, have been reduced in terms of how long it
will take the average person to acquire the armor. These classes, and
others that found particular pieces of their armor exceedingly difficult
to obtain should find it much easier now.

In addition, a bug that hindered completion of the Bracer of Ro quest
for some races has been corrected.


*Tallon Zek*

Loot rules for PvP deaths on the PvP-Teams server, Tallon Zek, have been
changed from "Coin + 1 item" to "Coin Only". This change was made to
study the impact of loot-rules upon server population in reference to
the loot/efficiency disparity between caster and melee characters. This
change is a test, and may or may not be retained or rolled out across
the other PvP servers, pending the results of the server population
study over the next few weeks.


*Plane Changes*

Several changes have been implemented in the Planes as part of this
patch:

- Characters will now lose all enchantments upon entering the Plane of
Sky

- Due to the fact that the levitate-series no longer works within the
Plane of Sky, a teleporter has been placed to allow entrance into the
quest room.

- A teleporter has been placed within the Plane of Hate in order to give
non-casters a way out of the zone besides death, potion, or group
teleport.


*Loot Messages*

Messages indicating what has been looted from a corpse will now be
broadcast to everyone within the looters group. This change was made
due to public request and to encourage trust within the group. We may,
in the future, employ filters to allow people to choose whether or not
they wish to receive loot messages.


*Fiery Avenger*

The greatly anticipated defining blade of the Paladin, the "Fiery
Avenger", is again available within game via a quest. The *first*
devout Paladin to wield this blade and be validated by a GM in-game will
be publicly congratulated within a patch message and on the Official
EverQuest web-site at www.everquest.com.

- The EverQuest Team



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