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Message ID: 15328
Date: Wed Feb 23 19:39:23 GMT 2000
Author: Reece, Tom - 25IDL G4
Subject: Levels after hell levels


I haven't experienced this for myself (I didn't die while I was 31st) but
some friends of mine have and this is their theory. The theory is that that
there are three different level types: regular levels, hell levels, and
hell+1 levels. The EXP required to get through each level type is
different. For example purposes, lets say it take 2000 EXP points to get
from 34 to 35 level (regular). To get from 35 to 36 it takes 4000 EXP
points (hell). From 36 to 37 it only takes 1000 EXP points (hell +1).
However, when you die, you lose the same amount of experience no matter what
level you are. So in this case, dying at 34th amounts to 1/2 bar loss, 1/4
bar lossat 35, and a full bar at 36. The end result is that when you die
during a hell+1 level, it appears that you lose more EXP because the EXP bar
drops more than it would if you were in a regular or hell level. But in
actuality you lost the same amount of EXP. The converse to this is that
because it doesn't take as much EXP to gain the next level at hell+1 levels,
you can actually recover the lost EXP much faster.

Like I say this is all just a theory but I do know that it only took me one
day (about 8 hours playing) to get thru 31st level so that leads me to
believe that the amount of EXP required to get through a hell+1 level is
much less than a regular level (which seem to take considerably more than 8
hours for me).

Galtin of E'ci

> Obviously - but it still doesn't account for that fact that deaths at 31
> caused MUCH more xp lose than deaths at 29, 32, 33, and 34. I haven't
> made
> it to 37.
>
> Most of my guildmates are at about the same level as I am (or slightly
> higher) and this seems to be the case for them as well...
>
> I just lost .75 bub dying at 36. Happened at 31. Never saw a death cause
> that much xp loss at ANY other levels..
>
> >
> > Remember it takes 2-4 times the exp in the hell level. You are losing
> the
> > same amount of exp, just looks like less because of the amount it takes
> to
> > gain a level.
>