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Message ID: 15332
Date: Wed Feb 23 19:58:35 GMT 2000
Author: kim@stormhaven.org
Subject: Re: Levels after hell levels


On Wed, 23 Feb 2000, Reece, Tom - 25IDL G4 wrote:
>
> I wonder if the level of the mob that kills you has anything to do with how
> much EXP you lose? I remember 26th level as being a "hell" level for me.
> I was hanging out in MM a lot trying to get a gypsy lute for quite a long
> time. I lost count of the times I died at 26th level in MM. What I do
> remember is that when I died to yellow and red mobs, it didn't seem like I
> lost too much EXP (maybe 1/4 bub). But if I died to a blue or green mob,
> then I lost a lot more EXP (maybe 1/2 bub).

The L31 death was to a (at the time) red zealot. The L47
death was to a green fanatic. My experience was the opposite
what you would've expected if your theory were true - greater
loss at 31 due to death to a red, less loss at L47 due to
death to a green.

> > > Remember it takes 2-4 times the exp in the hell level. You are losing
> > the
> > > same amount of exp, just looks like less because of the amount it takes
> > to
> > > gain a level.
> >
> > No, that's exactly what my expierence disproves.
> >
> > > From: <kim@...>
> > >
> > > When I was level 30, I lost about a quarter bubble per death.
> > > I reached 31, then died without having gained any experience.
> > > I lost a bit more than a half bubble into 30.
> >
> > That means a L30 death costs 0.25 L30 bubbles, but a L31 death
> > costs 0.6 L30 bubbles.
> >
> > > I hit 47 last night, then died without having gained any
> > > experience in it. I lost "only" a bit more than a half bubble
> > > into 46. My friends who've died at 46 all said they lost
> > > about 1-1/4 to 1-1/2 bubble per death in it.
> >
> > That means a L46 death costs 1.25 L46 bubbles, but a L47 death
> > costs 0.6 L46 bubbles.
> >
> > Clearly the amount of experience you lose in (hell levels+1)
> > is greater than the amount you lose in hell levels, or in
> > (hell levels+2).

--
John H. Kim
kim@...